Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Classes | Namespaces | Enumerations
Buttons.cs File Reference

Classes

class  BrokeProtocol.Utility.ButtonInfo
 
class  BrokeProtocol.Utility.AppInfo
 
class  BrokeProtocol.Utility.AppContactInfo
 
class  BrokeProtocol.Utility.AppCallInfo
 
class  BrokeProtocol.Utility.AppMessageInfo
 
class  BrokeProtocol.Utility.AppInboxInfo
 
class  BrokeProtocol.Utility.AppTransactionInfo
 
class  BrokeProtocol.Utility.ControlInfo
 
class  BrokeProtocol.Utility.InjuryInfo
 
class  BrokeProtocol.Utility.AppServiceInfo
 
class  BrokeProtocol.Utility.OptionInfo
 
class  BrokeProtocol.Utility.ProcessInfo
 
class  BrokeProtocol.Utility.ItemInfo
 
class  BrokeProtocol.Utility.PlayerInfo
 
class  BrokeProtocol.Utility.PlayerRecordInfo
 
class  BrokeProtocol.Utility.BanRecordInfo
 
class  BrokeProtocol.Utility.ResolutionInfo
 
class  BrokeProtocol.Utility.PluginButtonInfo
 
class  BrokeProtocol.Utility.ServerButtonInfo
 
class  BrokeProtocol.Utility.Translation
 
class  BrokeProtocol.Utility.Language
 

Namespaces

namespace  BrokeProtocol
 
namespace  BrokeProtocol.Utility
 

Enumerations

enum  BrokeProtocol.Utility.ButtonType : byte {
  BrokeProtocol.Utility.Mine , BrokeProtocol.Utility.Others , BrokeProtocol.Utility.Sellable , BrokeProtocol.Utility.Buyable ,
  BrokeProtocol.Utility.Disabled , BrokeProtocol.Utility.Unequipped , BrokeProtocol.Utility.Equipped
}