Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Utility
Classes
|
Namespaces
|
Enumerations
Buttons.cs File Reference
Classes
class
BrokeProtocol.Utility.ButtonInfo
class
BrokeProtocol.Utility.AppInfo
class
BrokeProtocol.Utility.AppContactInfo
class
BrokeProtocol.Utility.AppCallInfo
class
BrokeProtocol.Utility.AppMessageInfo
class
BrokeProtocol.Utility.AppInboxInfo
class
BrokeProtocol.Utility.AppTransactionInfo
class
BrokeProtocol.Utility.ControlInfo
class
BrokeProtocol.Utility.InjuryInfo
class
BrokeProtocol.Utility.AppServiceInfo
class
BrokeProtocol.Utility.OptionInfo
class
BrokeProtocol.Utility.ProcessInfo
class
BrokeProtocol.Utility.ItemInfo
class
BrokeProtocol.Utility.PlayerInfo
class
BrokeProtocol.Utility.PlayerRecordInfo
class
BrokeProtocol.Utility.BanRecordInfo
class
BrokeProtocol.Utility.ResolutionInfo
class
BrokeProtocol.Utility.PluginButtonInfo
class
BrokeProtocol.Utility.ServerButtonInfo
class
BrokeProtocol.Utility.Translation
class
BrokeProtocol.Utility.Language
Namespaces
namespace
BrokeProtocol
namespace
BrokeProtocol.Utility
Enumerations
enum
BrokeProtocol.Utility.ButtonType
: byte {
BrokeProtocol.Utility.Mine
,
BrokeProtocol.Utility.Others
,
BrokeProtocol.Utility.Sellable
,
BrokeProtocol.Utility.Buyable
,
BrokeProtocol.Utility.Disabled
,
BrokeProtocol.Utility.Unequipped
,
BrokeProtocol.Utility.Equipped
}