◆ CrackAttempt()
void BrokeProtocol.Client.Buttons.ClCrackingButton.CrackAttempt |
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inlineprotected |
◆ Initialize()
override void BrokeProtocol.Client.Buttons.ClCrackingButton.Initialize |
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ButtonInfo | buttonInfo | ) |
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inlinevirtual |
◆ OnDestroy()
void BrokeProtocol.Client.Buttons.ClCrackingButton.OnDestroy |
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inlineprotected |
◆ RefreshActions()
override void BrokeProtocol.Client.Buttons.ClCrackingButton.RefreshActions |
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inlinevirtual |
◆ lineGraphic
GameObject BrokeProtocol.Client.Buttons.ClCrackingButton.lineGraphic |
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protected |
◆ solution
float BrokeProtocol.Client.Buttons.ClCrackingButton.solution |
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protected |
◆ GetCrackingMenu
CrackingMenu BrokeProtocol.Client.Buttons.ClCrackingButton.GetCrackingMenu |
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getprotected |
The documentation for this class was generated from the following file: