Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
override void | RefreshActions () |
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override void | Initialize (ButtonInfo buttonInfo) |
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void | ShowActionMenu () |
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virtual void | Initialize () |
virtual void | FinishedActions () |
Protected Member Functions | |
void | Probe () |
void | Mark () |
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void | DestroySelf () |
void | Update () |
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virtual ClActionable | GetTargetActionable () |
Properties | |
HackingMenu | GetHackingMenu [get] |
Additional Inherited Members | |
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RectTransform | buttonTransform |
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List< ActionInfo > | actions |
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ActionMenu | actionMenu |
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Button | button |
ButtonInfo | buttonInfo |
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inlineprotected |
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inlineprotected |
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inlinevirtual |
Reimplemented from BrokeProtocol.Client.Buttons.ClActionable.
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getprotected |