Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
Loading...
Searching...
No Matches
Public Member Functions | Public Attributes | Protected Member Functions | List of all members
BrokeProtocol.Client.Buttons.ClProcessButton Class Reference
Inheritance diagram for BrokeProtocol.Client.Buttons.ClProcessButton:
BrokeProtocol.Client.Buttons.ClButton BrokeProtocol.Client.Buttons.ClActionable

Public Member Functions

override void RefreshActions ()
 
override void Initialize (ButtonInfo buttonInfo)
 
- Public Member Functions inherited from BrokeProtocol.Client.Buttons.ClButton
void ShowActionMenu ()
 
- Public Member Functions inherited from BrokeProtocol.Client.Buttons.ClActionable
virtual void Initialize ()
 
virtual void FinishedActions ()
 

Public Attributes

ProcessInfo processInfo
 
- Public Attributes inherited from BrokeProtocol.Client.Buttons.ClButton
RectTransform buttonTransform
 
- Public Attributes inherited from BrokeProtocol.Client.Buttons.ClActionable
List< ActionInfoactions
 

Protected Member Functions

void ProcessAction ()
 
- Protected Member Functions inherited from BrokeProtocol.Client.Buttons.ClButton
virtual ClActionable GetTargetActionable ()
 

Additional Inherited Members

- Protected Attributes inherited from BrokeProtocol.Client.Buttons.ClButton
Button button
 
ButtonInfo buttonInfo
 

Member Function Documentation

◆ Initialize()

override void BrokeProtocol.Client.Buttons.ClProcessButton.Initialize ( ButtonInfo buttonInfo)
inlinevirtual

◆ ProcessAction()

void BrokeProtocol.Client.Buttons.ClProcessButton.ProcessAction ( )
inlineprotected

◆ RefreshActions()

override void BrokeProtocol.Client.Buttons.ClProcessButton.RefreshActions ( )
inlinevirtual

Member Data Documentation

◆ processInfo

ProcessInfo BrokeProtocol.Client.Buttons.ClProcessButton.processInfo

The documentation for this class was generated from the following file: