Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
override void | Initialize (params object[] args) |
override void | SubmitHandler () |
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virtual void | DestroyMenu () |
void | CloseMenu () |
virtual void | CloseMenu (bool sendEvent) |
void | ShowMainMenu () |
Protected Member Functions | |
IEnumerator | CheckStatus () |
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void | ScrollBottom () |
Protected Attributes | |
bool | local |
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List< GridLayoutGroup > | gridLayoutGroups |
InputField | submitInput = null |
ScrollRect | bottomScrollRect = null |
Additional Inherited Members | |
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string | id = Util.defaultID |
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inlineprotected |
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inlinevirtual |
Reimplemented from BrokeProtocol.Client.UI.Menu.
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inlinevirtual |
Reimplemented from BrokeProtocol.Client.UI.Menu.
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protected |