Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
BrokeProtocol.Client.UI.ChatVoiceLabel Class Reference
Inheritance diagram for BrokeProtocol.Client.UI.ChatVoiceLabel:

Public Member Functions

void Initialize (int sourceID, ChatMode mode)
 
void IncrementLifetime ()
 

Protected Member Functions

void Update ()
 

Protected Attributes

GameObject go
 
Text labelText
 

Member Function Documentation

◆ IncrementLifetime()

void BrokeProtocol.Client.UI.ChatVoiceLabel.IncrementLifetime ( )
inline

◆ Initialize()

void BrokeProtocol.Client.UI.ChatVoiceLabel.Initialize ( int sourceID,
ChatMode mode )
inline

◆ Update()

void BrokeProtocol.Client.UI.ChatVoiceLabel.Update ( )
inlineprotected

Member Data Documentation

◆ go

GameObject BrokeProtocol.Client.UI.ChatVoiceLabel.go
protected

◆ labelText

Text BrokeProtocol.Client.UI.ChatVoiceLabel.labelText
protected

The documentation for this class was generated from the following file: