Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Protected Attributes | Properties | List of all members
BrokeProtocol.Client.UI.ChoicePanel Class Referenceabstract
Inheritance diagram for BrokeProtocol.Client.UI.ChoicePanel:
BrokeProtocol.Client.UI.Panel BrokeProtocol.Client.UI.CallPanel BrokeProtocol.Client.UI.VotePanel BrokeProtocol.Client.UI.VoteKickPanel BrokeProtocol.Client.UI.VoteLaunchPanel

Public Member Functions

void Initialize ()
 
void SelectYes ()
 
void SelectNo ()
 
virtual void Update ()
 
- Public Member Functions inherited from BrokeProtocol.Client.UI.Panel
void Cancel ()
 

Protected Attributes

Button yesButton
 
Button noButton
 

Properties

KeyControl YesKey [get]
 
KeyControl NoKey [get]
 

Member Function Documentation

◆ Initialize()

void BrokeProtocol.Client.UI.ChoicePanel.Initialize ( )
inline

◆ SelectNo()

void BrokeProtocol.Client.UI.ChoicePanel.SelectNo ( )
abstract

◆ SelectYes()

void BrokeProtocol.Client.UI.ChoicePanel.SelectYes ( )
abstract

◆ Update()

virtual void BrokeProtocol.Client.UI.ChoicePanel.Update ( )
inlinevirtual

Member Data Documentation

◆ noButton

Button BrokeProtocol.Client.UI.ChoicePanel.noButton
protected

◆ yesButton

Button BrokeProtocol.Client.UI.ChoicePanel.yesButton
protected

Property Documentation

◆ NoKey

KeyControl BrokeProtocol.Client.UI.ChoicePanel.NoKey
getabstractprotected

◆ YesKey

KeyControl BrokeProtocol.Client.UI.ChoicePanel.YesKey
getabstractprotected

The documentation for this class was generated from the following file: