◆ Initialize()
void BrokeProtocol.Client.UI.CircleGraphic.Initialize |
( |
float | radius, |
|
|
Color | color, |
|
|
int | segments = 64, |
|
|
float | thickness = 1f, |
|
|
bool | fill = true, |
|
|
float | fillAmount = 1f ) |
|
inline |
◆ OnPopulateMesh()
override void BrokeProtocol.Client.UI.CircleGraphic.OnPopulateMesh |
( |
VertexHelper | vh | ) |
|
|
inlineprotected |
◆ fill
bool BrokeProtocol.Client.UI.CircleGraphic.fill = true |
◆ fillAmount
float BrokeProtocol.Client.UI.CircleGraphic.fillAmount = 1f |
◆ radius
float BrokeProtocol.Client.UI.CircleGraphic.radius |
◆ segments
int BrokeProtocol.Client.UI.CircleGraphic.segments = 64 |
◆ thickness
float BrokeProtocol.Client.UI.CircleGraphic.thickness = 1f |
The documentation for this class was generated from the following file: