◆ CrackAttempt()
void BrokeProtocol.Client.UI.CrackingMenu.CrackAttempt |
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float | solution | ) |
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◆ Initialize()
override void BrokeProtocol.Client.UI.CrackingMenu.Initialize |
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params object[] | args | ) |
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inlinevirtual |
◆ ReceivedAttempt()
void BrokeProtocol.Client.UI.CrackingMenu.ReceivedAttempt |
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float | solution, |
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float | accuracy ) |
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inline |
◆ SpawnObject()
GameObject BrokeProtocol.Client.UI.CrackingMenu.SpawnObject |
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float | solution, |
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float | length, |
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Color | color ) |
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inline |
◆ UpdateTitleText()
override void BrokeProtocol.Client.UI.CrackingMenu.UpdateTitleText |
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| ) |
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inline |
◆ crackingGame
CrackingGame BrokeProtocol.Client.UI.CrackingMenu.crackingGame |
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protected |
◆ keyholeT
RectTransform BrokeProtocol.Client.UI.CrackingMenu.keyholeT |
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protected |
The documentation for this class was generated from the following file: