◆ Awake()
| void BrokeProtocol.Client.UI.MobileInput.Awake |
( |
| ) |
|
|
inline |
◆ OnDrag()
| void BrokeProtocol.Client.UI.MobileInput.OnDrag |
( |
PointerEventData | data | ) |
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|
inline |
◆ RefreshEquipmentBar()
| void BrokeProtocol.Client.UI.MobileInput.RefreshEquipmentBar |
( |
| ) |
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|
inline |
◆ ResetInput()
| void BrokeProtocol.Client.UI.MobileInput.ResetInput |
( |
| ) |
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|
inline |
◆ SetVisible()
| void BrokeProtocol.Client.UI.MobileInput.SetVisible |
( |
bool | setting | ) |
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|
inline |
◆ StopDragging()
| void BrokeProtocol.Client.UI.MobileInput.StopDragging |
( |
| ) |
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|
inline |
◆ controlsVersion
| const string BrokeProtocol.Client.UI.MobileInput.controlsVersion = "1.37" |
|
static |
◆ lookJoystick
| Joystick BrokeProtocol.Client.UI.MobileInput.lookJoystick |
◆ moveJoystick
| Joystick BrokeProtocol.Client.UI.MobileInput.moveJoystick |
◆ selectableInput
| MobileButton [] BrokeProtocol.Client.UI.MobileInput.selectableInput |
The documentation for this class was generated from the following file: