Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Protected Attributes | List of all members
BrokeProtocol.Client.UI.RegisterMenu Class Reference
Inheritance diagram for BrokeProtocol.Client.UI.RegisterMenu:
BrokeProtocol.Client.UI.Menu

Public Member Functions

override void Initialize (params object[] args)
 
void OpenRegisterMenu ()
 
void OpenLoginMenu ()
 
void OpenBaseMenu ()
 
void Go ()
 
void Exit ()
 
void Delete ()
 
void RefreshSkin ()
 
void RefreshWearable ()
 
void Fail ()
 
override void DestroyMenu ()
 
- Public Member Functions inherited from BrokeProtocol.Client.UI.Menu
virtual void SubmitHandler ()
 
void CloseMenu ()
 
virtual void CloseMenu (bool sendEvent)
 
void ShowMainMenu ()
 

Protected Attributes

Button goButton = null
 
InputField usernameField = null
 
InputField passwordField = null
 
- Protected Attributes inherited from BrokeProtocol.Client.UI.Menu
List< GridLayoutGroup > gridLayoutGroups
 
InputField submitInput = null
 
ScrollRect bottomScrollRect = null
 

Additional Inherited Members

- Public Attributes inherited from BrokeProtocol.Client.UI.Menu
string id = Util.defaultID
 
- Protected Member Functions inherited from BrokeProtocol.Client.UI.Menu
void ScrollBottom ()
 

Member Function Documentation

◆ Delete()

void BrokeProtocol.Client.UI.RegisterMenu.Delete ( )

◆ DestroyMenu()

override void BrokeProtocol.Client.UI.RegisterMenu.DestroyMenu ( )
inlinevirtual

Reimplemented from BrokeProtocol.Client.UI.Menu.

◆ Exit()

void BrokeProtocol.Client.UI.RegisterMenu.Exit ( )

◆ Fail()

void BrokeProtocol.Client.UI.RegisterMenu.Fail ( )
inline

◆ Go()

void BrokeProtocol.Client.UI.RegisterMenu.Go ( )
inline

◆ Initialize()

override void BrokeProtocol.Client.UI.RegisterMenu.Initialize ( params object[] args)
inlinevirtual

Reimplemented from BrokeProtocol.Client.UI.Menu.

◆ OpenBaseMenu()

void BrokeProtocol.Client.UI.RegisterMenu.OpenBaseMenu ( )
inline

◆ OpenLoginMenu()

void BrokeProtocol.Client.UI.RegisterMenu.OpenLoginMenu ( )
inline

◆ OpenRegisterMenu()

void BrokeProtocol.Client.UI.RegisterMenu.OpenRegisterMenu ( )
inline

◆ RefreshSkin()

void BrokeProtocol.Client.UI.RegisterMenu.RefreshSkin ( )

◆ RefreshWearable()

void BrokeProtocol.Client.UI.RegisterMenu.RefreshWearable ( )

Member Data Documentation

◆ goButton

Button BrokeProtocol.Client.UI.RegisterMenu.goButton = null
protected

◆ passwordField

InputField BrokeProtocol.Client.UI.RegisterMenu.passwordField = null
protected

◆ usernameField

InputField BrokeProtocol.Client.UI.RegisterMenu.usernameField = null
protected

The documentation for this class was generated from the following file: