Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | Protected Member Functions | List of all members
BrokeProtocol.Client.UI.ServersMenu Class Reference
Inheritance diagram for BrokeProtocol.Client.UI.ServersMenu:
BrokeProtocol.Client.UI.ListMenu BrokeProtocol.Client.UI.Menu

Public Member Functions

void AddFavorite (ServerData serverData)
 
void RemoveFavorite (ServerData serverData)
 
void AddHistory (ServerData serverData)
 
void Filter (int filterIndex)
 
void ServerInfoPanel (ServerButtonInfo serverButton)
 
override void FillButtons (params object[] args)
 
void Stop ()
 
void Refresh ()
 
void DirectConnectMenu ()
 
- Public Member Functions inherited from BrokeProtocol.Client.UI.ListMenu
void CreateButton (ButtonInfo buttonInfo)
 
void Refill (params object[] args)
 
virtual void ClearButtons (params object[] args)
 
override void Initialize (params object[] args)
 
- Public Member Functions inherited from BrokeProtocol.Client.UI.Menu
virtual void SubmitHandler ()
 
virtual void DestroyMenu ()
 
void CloseMenu ()
 
virtual void CloseMenu (bool sendEvent)
 
void ShowMainMenu ()
 

Public Attributes

int filterIndex
 
- Public Attributes inherited from BrokeProtocol.Client.UI.Menu
string id = Util.defaultID
 

Protected Member Functions

void OnDestroy ()
 
- Protected Member Functions inherited from BrokeProtocol.Client.UI.Menu
void ScrollBottom ()
 

Additional Inherited Members

- Protected Attributes inherited from BrokeProtocol.Client.UI.ListMenu
RectTransform contentPanel
 
ClButton button
 
List< ClButtonbuttonList = new List<ClButton>()
 
- Protected Attributes inherited from BrokeProtocol.Client.UI.Menu
List< GridLayoutGroup > gridLayoutGroups
 
InputField submitInput = null
 
ScrollRect bottomScrollRect = null
 

Member Function Documentation

◆ AddFavorite()

void BrokeProtocol.Client.UI.ServersMenu.AddFavorite ( ServerData serverData)
inline

◆ AddHistory()

void BrokeProtocol.Client.UI.ServersMenu.AddHistory ( ServerData serverData)
inline

◆ DirectConnectMenu()

void BrokeProtocol.Client.UI.ServersMenu.DirectConnectMenu ( )

◆ FillButtons()

override void BrokeProtocol.Client.UI.ServersMenu.FillButtons ( params object[] args)
inlinevirtual

Reimplemented from BrokeProtocol.Client.UI.ListMenu.

◆ Filter()

void BrokeProtocol.Client.UI.ServersMenu.Filter ( int filterIndex)
inline

◆ OnDestroy()

void BrokeProtocol.Client.UI.ServersMenu.OnDestroy ( )
protected

◆ Refresh()

void BrokeProtocol.Client.UI.ServersMenu.Refresh ( )
inline

◆ RemoveFavorite()

void BrokeProtocol.Client.UI.ServersMenu.RemoveFavorite ( ServerData serverData)
inline

◆ ServerInfoPanel()

void BrokeProtocol.Client.UI.ServersMenu.ServerInfoPanel ( ServerButtonInfo serverButton)
inline

◆ Stop()

void BrokeProtocol.Client.UI.ServersMenu.Stop ( )
inline

Member Data Documentation

◆ filterIndex

int BrokeProtocol.Client.UI.ServersMenu.filterIndex

The documentation for this class was generated from the following file: