Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | Protected Attributes | List of all members
BrokeProtocol.Client.UI.TextPanel Class Reference
Inheritance diagram for BrokeProtocol.Client.UI.TextPanel:

Public Member Functions

void Initialize (string id, string inputText, string optionsString, int initialOptionIndex)
 
void UpdateText (string inputText, int initialOptionIndex)
 
void SendTextPanelInput ()
 

Public Attributes

string id
 
string optionsString
 

Protected Attributes

Text text = null
 
MyDropdown dropdown = null
 
Button submitButton = null
 

Member Function Documentation

◆ Initialize()

void BrokeProtocol.Client.UI.TextPanel.Initialize ( string id,
string inputText,
string optionsString,
int initialOptionIndex )
inline

◆ SendTextPanelInput()

void BrokeProtocol.Client.UI.TextPanel.SendTextPanelInput ( )
inline

◆ UpdateText()

void BrokeProtocol.Client.UI.TextPanel.UpdateText ( string inputText,
int initialOptionIndex )
inline

Member Data Documentation

◆ dropdown

MyDropdown BrokeProtocol.Client.UI.TextPanel.dropdown = null
protected

◆ id

string BrokeProtocol.Client.UI.TextPanel.id

◆ optionsString

string BrokeProtocol.Client.UI.TextPanel.optionsString

◆ submitButton

Button BrokeProtocol.Client.UI.TextPanel.submitButton = null
protected

◆ text

Text BrokeProtocol.Client.UI.TextPanel.text = null
protected

The documentation for this class was generated from the following file: