Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
Loading...
Searching...
No Matches
Public Member Functions | Public Attributes | List of all members
BrokeProtocol.Client.UI.TimeScaleMenu Class Reference
Inheritance diagram for BrokeProtocol.Client.UI.TimeScaleMenu:
BrokeProtocol.Client.UI.Menu

Public Member Functions

void SendTimeScale ()
 
- Public Member Functions inherited from BrokeProtocol.Client.UI.Menu
virtual void Initialize (params object[] args)
 
virtual void SubmitHandler ()
 
virtual void DestroyMenu ()
 
void CloseMenu ()
 
virtual void CloseMenu (bool sendEvent)
 
void ShowMainMenu ()
 

Public Attributes

InputField inputField
 
- Public Attributes inherited from BrokeProtocol.Client.UI.Menu
string id = Util.defaultID
 

Additional Inherited Members

- Protected Member Functions inherited from BrokeProtocol.Client.UI.Menu
void ScrollBottom ()
 
- Protected Attributes inherited from BrokeProtocol.Client.UI.Menu
List< GridLayoutGroup > gridLayoutGroups
 
InputField submitInput = null
 
ScrollRect bottomScrollRect = null
 

Member Function Documentation

◆ SendTimeScale()

void BrokeProtocol.Client.UI.TimeScaleMenu.SendTimeScale ( )
inline

Member Data Documentation

◆ inputField

InputField BrokeProtocol.Client.UI.TimeScaleMenu.inputField

The documentation for this class was generated from the following file: