Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
|
Public Member Functions | |
override void | Initialize (int ID) |
![]() | |
override void | SelectYes () |
override void | SelectNo () |
void | UpdateResult (int yes, int no) |
![]() | |
void | Initialize () |
void | SelectYes () |
void | SelectNo () |
virtual void | Update () |
![]() | |
void | Cancel () |
Additional Inherited Members | |
![]() | |
Text | voteText |
Text | timerText |
Text | yesResult |
Text | noResult |
float | timeOut |
![]() | |
Button | yesButton |
Button | noButton |
![]() | |
override KeyControl | YesKey [get] |
override KeyControl | NoKey [get] |
![]() | |
KeyControl | YesKey [get] |
KeyControl | NoKey [get] |
|
inlinevirtual |
Reimplemented from BrokeProtocol.Client.UI.VotePanel.