| ActiveGameObjects() | BrokeProtocol.Managers.SceneManager | inline |
| AddPlace() | BrokeProtocol.Managers.SceneManager | inline |
| AllTransforms() | BrokeProtocol.Managers.SceneManager | inline |
| androidAssetFiles | BrokeProtocol.Managers.SceneManager | |
| assetCacheExists | BrokeProtocol.Managers.SceneManager | |
| assetFiles | BrokeProtocol.Managers.SceneManager | |
| Awake() | BrokeProtocol.Managers.SceneManager | inlineprotectedvirtual |
| childActionPairs | BrokeProtocol.Managers.SceneManager | |
| Clear() | BrokeProtocol.Managers.SceneManager | inline |
| ClonePlace(Place place) | BrokeProtocol.Managers.SceneManager | |
| ClonePlace(Place place, int copyIndex, int offset) | BrokeProtocol.Managers.SceneManager | inline |
| cloudColor | BrokeProtocol.Managers.SceneManager | |
| cloudFraction | BrokeProtocol.Managers.SceneManager | |
| cloudHeight | BrokeProtocol.Managers.SceneManager | |
| consumablesCollection | BrokeProtocol.Managers.SceneManager | |
| curCloudColor | BrokeProtocol.Managers.SceneManager | |
| curCloudHeight | BrokeProtocol.Managers.SceneManager | |
| currentPlace | BrokeProtocol.Managers.SceneManager | |
| curSkyColor | BrokeProtocol.Managers.SceneManager | |
| curWaterColor | BrokeProtocol.Managers.SceneManager | |
| CustomEnvironment() | BrokeProtocol.Managers.SceneManager | inline |
| customObjects | BrokeProtocol.Managers.SceneManager | |
| customSnapshots | BrokeProtocol.Managers.SceneManager | |
| customUIs | BrokeProtocol.Managers.SceneManager | |
| dayFraction | BrokeProtocol.Managers.SceneManager | |
| dayLength | BrokeProtocol.Managers.SceneManager | |
| defaultDayLength | BrokeProtocol.Managers.SceneManager | static |
| defaultEnvironment | BrokeProtocol.Managers.SceneManager | |
| DeserializeLevel(List< BaseParameters > parameters) | BrokeProtocol.Managers.SceneManager | inline |
| DestroyPlace(Place place) | BrokeProtocol.Managers.SceneManager | inline |
| DontDestroy | BrokeProtocol.Utility.MonoBehaviourSingleton< SceneManager > | protected |
| Duplicate(Transform originalT, out Transform duplicateT) | BrokeProtocol.Managers.SceneManager | inline |
| entityCollection | BrokeProtocol.Managers.SceneManager | |
| entityData | BrokeProtocol.Managers.SceneManager | |
| EnvironmentData() | BrokeProtocol.Managers.SceneManager | |
| ExteriorPlace | BrokeProtocol.Managers.SceneManager | |
| ExteriorT | BrokeProtocol.Managers.SceneManager | |
| FinishCustomAssets() | BrokeProtocol.Managers.SceneManager | inline |
| forceGizmos | BrokeProtocol.Managers.SceneManager | |
| furnitureCollection | BrokeProtocol.Managers.SceneManager | |
| gameStarted | BrokeProtocol.Managers.SceneManager | |
| GetAssetData(RuntimePlatform platform) | BrokeProtocol.Managers.SceneManager | |
| GetEntity(int index) | BrokeProtocol.Managers.SceneManager | |
| GetEntity(string name) | BrokeProtocol.Managers.SceneManager | |
| GetEntity< T >(int index) | BrokeProtocol.Managers.SceneManager | |
| GetEntity< T >(string name) | BrokeProtocol.Managers.SceneManager | |
| GetIntersectionColor(int direction) | BrokeProtocol.Managers.SceneManager | inline |
| GetMapCachePath | BrokeProtocol.Managers.SceneManager | |
| GetPlace(Transform t) | BrokeProtocol.Managers.SceneManager | |
| GetPrefab(string path) | BrokeProtocol.Managers.SceneManager | |
| GetSnapshot(GameObject g, RawImage image) | BrokeProtocol.Managers.SceneManager | inline |
| healerCollection | BrokeProtocol.Managers.SceneManager | |
| IgnoreCollision(Collider collider) | BrokeProtocol.Managers.SceneManager | |
| IncrementTransferProgress(int length) | BrokeProtocol.Managers.SceneManager | inline |
| Instance | BrokeProtocol.Utility.MonoBehaviourSingleton< SceneManager > | static |
| Instantiate() | BrokeProtocol.Utility.MonoBehaviourSingleton< SceneManager > | inlinestatic |
| InstantiateEditor(GameObject original, int placeIndex, Vector3 position, Quaternion rotation) | BrokeProtocol.Managers.SceneManager | inline |
| isBuilder | BrokeProtocol.Managers.SceneManager | |
| isClient | BrokeProtocol.Managers.SceneManager | |
| IsIntersectionBlocked(int direction) | BrokeProtocol.Managers.SceneManager | |
| isServer | BrokeProtocol.Managers.SceneManager | |
| lastSaveTime | BrokeProtocol.Managers.SceneManager | |
| layerTypes | BrokeProtocol.Managers.SceneManager | |
| LightColor enum name | BrokeProtocol.Managers.SceneManager | |
| LoadAssetBundles() | BrokeProtocol.Managers.SceneManager | inline |
| LoadedFraction | BrokeProtocol.Managers.SceneManager | |
| loadingRect | BrokeProtocol.Managers.SceneManager | |
| loadingWindow | BrokeProtocol.Managers.SceneManager | |
| loadProgress | BrokeProtocol.Managers.SceneManager | |
| loadTotal | BrokeProtocol.Managers.SceneManager | |
| mapCacheExists | BrokeProtocol.Managers.SceneManager | |
| mapData | BrokeProtocol.Managers.SceneManager | |
| mapHash | BrokeProtocol.Managers.SceneManager | |
| mTransform | BrokeProtocol.Managers.SceneManager | |
| PlaceItemCount(Place place) | BrokeProtocol.Managers.SceneManager | inlinestatic |
| places | BrokeProtocol.Managers.SceneManager | |
| prefabCollection | BrokeProtocol.Managers.SceneManager | |
| ProcessMap() | BrokeProtocol.Managers.SceneManager | inline |
| ReadLevel(string path, MyCallback postProcess) | BrokeProtocol.Managers.SceneManager | inline |
| referenceTime | BrokeProtocol.Managers.SceneManager | |
| RegisterAssetBundle(string path, bool load, out byte[] data) | BrokeProtocol.Managers.SceneManager | inline |
| RegisterAssetBundle(byte[] asset, bool load) | BrokeProtocol.Managers.SceneManager | inline |
| ReloadGame(uint disconnectType) | BrokeProtocol.Managers.SceneManager | inline |
| ResetLoadingWindow(int loadTotal) | BrokeProtocol.Managers.SceneManager | inline |
| SaveLevel(string path, bool checkSave) | BrokeProtocol.Managers.SceneManager | inline |
| SerializeLevel(bool checkSave) | BrokeProtocol.Managers.SceneManager | inline |
| ServerRunning | BrokeProtocol.Managers.SceneManager | |
| SetMinPlaces(int index) | BrokeProtocol.Managers.SceneManager | inline |
| SetPlace(int placeIndex) | BrokeProtocol.Managers.SceneManager | inline |
| ShowCursor | BrokeProtocol.Managers.SceneManager | |
| ShowLoadingWindow() | BrokeProtocol.Managers.SceneManager | inline |
| skyColor | BrokeProtocol.Managers.SceneManager | |
| time | BrokeProtocol.Managers.SceneManager | |
| TryGetEntity(int index, out ShEntity entity) | BrokeProtocol.Managers.SceneManager | |
| TryGetEntity(string name, out ShEntity entity) | BrokeProtocol.Managers.SceneManager | |
| TryGetEntity< T >(int index, out T entity) | BrokeProtocol.Managers.SceneManager | inline |
| TryGetEntity< T >(string name, out T entity) | BrokeProtocol.Managers.SceneManager | inline |
| uiRect | BrokeProtocol.Managers.SceneManager | |
| UpdateActiveVisibility() | BrokeProtocol.Managers.SceneManager | inline |
| waterColor | BrokeProtocol.Managers.SceneManager | |
| WaterLevel(Vector3 position) | BrokeProtocol.Managers.SceneManager | inline |
| waterMaxZ | BrokeProtocol.Managers.SceneManager | static |
| waterMinZ | BrokeProtocol.Managers.SceneManager | static |
| weatherFraction | BrokeProtocol.Managers.SceneManager | |
| worldBounds | BrokeProtocol.Managers.SceneManager | |