Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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BrokeProtocol.Managers.SvManager Member List

This is the complete list of members for BrokeProtocol.Managers.SvManager, including all inherited members.

AddNewEntity< T >(T prefab, Place place, Vector3 position, Quaternion rotation, bool respawnable, ShPlayer spawner=null, bool thrown=false)BrokeProtocol.Managers.SvManagerinline
AddNewEntity< T >(T prefab, Place place, Vector3 position, Quaternion rotation, IDCollection< ShPlayer > subscribedPlayers)BrokeProtocol.Managers.SvManagerinline
AddNewEntityDelay(ShEntity prefab, Place place, Vector3 position, Quaternion rotation, Vector3 scale, bool respawnable, string data, float delay)BrokeProtocol.Managers.SvManager
AddNewEntityExisting(ShEntity entity, bool respawnable=true)BrokeProtocol.Managers.SvManagerinline
AddNewPlayer(ShPlayer prefab, ConnectData connectData, Persistent persistent, Vector3 position, Quaternion rotation, Transform parent, int spawnJobIndex=0)BrokeProtocol.Managers.SvManagerinline
announcementsBrokeProtocol.Managers.SvManager
apartmentsBrokeProtocol.Managers.SvManager
aStarPathBrokeProtocol.Managers.SvManager
Awake()BrokeProtocol.Utility.MonoBehaviourSingleton< SvManager >inlineprotectedvirtual
briefcasePrefabsBrokeProtocol.Managers.SvManager
buyerTypesBrokeProtocol.Managers.SvManager
chatModeArrayBrokeProtocol.Managers.SvManagerstatic
Connected(Peer peer)BrokeProtocol.Managers.SvManager
connectedPlayersBrokeProtocol.Managers.SvManager
connectionsBrokeProtocol.Managers.SvManager
databaseBrokeProtocol.Managers.SvManager
deathZonePrefabBrokeProtocol.Managers.SvManager
decayNodesBrokeProtocol.Managers.SvManager
DestroyMenu(Peer connection, string id="")BrokeProtocol.Managers.SvManagerinline
DestroyText(Peer connection, string id="")BrokeProtocol.Managers.SvManagerinline
DestroyTextPanel(Peer connection, string id="")BrokeProtocol.Managers.SvManagerinline
Disconnect(Peer connection, uint data)BrokeProtocol.Managers.SvManagerinline
DontDestroyBrokeProtocol.Utility.MonoBehaviourSingleton< SvManager >protected
DrawLine(Vector3 start, Vector3 end, Color color, float duration)BrokeProtocol.Managers.SvManager
eventsBrokeProtocol.Managers.SvManagerstatic
firePrefabBrokeProtocol.Managers.SvManager
firesBrokeProtocol.Managers.SvManager
ForceQuit(string message=null, bool restart=false)BrokeProtocol.Managers.SvManagerinline
freeIDsBrokeProtocol.Managers.SvManager
GetMainGraphBrokeProtocol.Managers.SvManager
greenCheckpointPrefabBrokeProtocol.Managers.SvManager
handlerBrokeProtocol.Managers.SvManager
HandleWhitelist(string accountID)BrokeProtocol.Managers.SvManager
InstanceBrokeProtocol.Utility.MonoBehaviourSingleton< SvManager >static
Instantiate()BrokeProtocol.Utility.MonoBehaviourSingleton< SvManager >inlinestatic
KickConnection(Peer connection)BrokeProtocol.Managers.SvManagerinline
kickedConnectionsBrokeProtocol.Managers.SvManager
LoadSavedPlayer(User playerData, ConnectData c)BrokeProtocol.Managers.SvManagerinline
managerBrokeProtocol.Managers.SvManager
markerGoalPrefabBrokeProtocol.Managers.SvManager
markerSelfPrefabBrokeProtocol.Managers.SvManager
namesBrokeProtocol.Managers.SvManager
overwatchPositionsBrokeProtocol.Managers.SvManager
packetLimitBrokeProtocol.Managers.SvManager
ParseFile(ref HashSet< string > hashSet, string file)BrokeProtocol.Managers.SvManagerinline
pathingBrokeProtocol.Managers.SvManager
pathPlayerBrokeProtocol.Managers.SvManager
pathQueueBrokeProtocol.Managers.SvManager
penaltyModifierBrokeProtocol.Managers.SvManager
penaltyModifierTBrokeProtocol.Managers.SvManager
placedItemBrokeProtocol.Managers.SvManager
playerCountBrokeProtocol.Managers.SvManager
playerRecordsBrokeProtocol.Managers.SvManager
ProcessPlaces(bool doVisibility)BrokeProtocol.Managers.SvManagerinlineprotected
recentConnectionsBrokeProtocol.Managers.SvManager
redCheckpointPrefabBrokeProtocol.Managers.SvManager
RegisterFail(Peer connection, string message)BrokeProtocol.Managers.SvManagerinline
RemoveConnection(Peer connection)BrokeProtocol.Managers.SvManagerinline
SaveAll()BrokeProtocol.Managers.SvManagerinline
sectorsBrokeProtocol.Managers.SvManager
SendGameMessageToConnection(Peer connection, string message)BrokeProtocol.Managers.SvManagerinline
SendInputMenu(Peer connection, string title, int targetID, string id, InputField.ContentType contentType=InputField.ContentType.Alphanumeric, int characterLimit=16, float xMin=0.25f, float yMin=0.35f, float xMax=0.75f, float yMax=0.65f)BrokeProtocol.Managers.SvManagerinline
SendOptionMenu(Peer connection, string title, int targetID, string id, LabelID[] options, LabelID[] actions, float xMin=0.25f, float yMin=0.1f, float xMax=0.75f, float yMax=0.9f)BrokeProtocol.Managers.SvManagerinline
SendPlayerCount()BrokeProtocol.Managers.SvManagerinline
SendRegisterMenu(Peer connection, bool allowLogin, List< ShPlayer > skinPrefabs)BrokeProtocol.Managers.SvManagerinline
SendText(Peer connection, string text, float timeout, Vector2 anchor, string id="", int fontSize=Util.defaultTextSize, TextAnchor alignment=TextAnchor.MiddleCenter)BrokeProtocol.Managers.SvManagerinline
SendTextMenu(Peer connection, string title, string text, string id="", float xMin=0.25f, float yMin=0.1f, float xMax=0.75f, float yMax=0.9f)BrokeProtocol.Managers.SvManagerinline
SendTextPanel(Peer connection, string text, string id="", LabelID[] options=default, int initialOptionIndex=default)BrokeProtocol.Managers.SvManagerinline
SendTimer(Peer connection, float timeout, Vector2 anchor, string id="", int fontSize=Util.defaultTextSize, TextAnchor alignment=TextAnchor.MiddleCenter)BrokeProtocol.Managers.SvManagerinline
SendToAll(PacketFlags channel, ClPacket packet, params object[] args)BrokeProtocol.Managers.SvManagerinline
SendToConnection(Peer connection, PacketFlags channel)BrokeProtocol.Managers.SvManagerinline
SendToMaster(MasterPacket masterPacket, params object[] args)BrokeProtocol.Managers.SvManagerinline
serverInfoBrokeProtocol.Managers.SvManager
sessionDataBrokeProtocol.Managers.SvManager
settingsBrokeProtocol.Managers.SvManager
singlePlayerBrokeProtocol.Managers.SvManager
startedVoteBrokeProtocol.Managers.SvManager
StartVote()BrokeProtocol.Managers.SvManagerinline
SvCustomEnvironment()BrokeProtocol.Managers.SvManagerinline
SvCustomEnvironmentPacket(ShPlayer player)BrokeProtocol.Managers.SvManager
SvSetCloudColor(Color color)BrokeProtocol.Managers.SvManagerinline
SvSetCloudHeight(float height)BrokeProtocol.Managers.SvManagerinline
SvSetDayFraction(float fraction)BrokeProtocol.Managers.SvManagerinline
SvSetDefaultEnvironment()BrokeProtocol.Managers.SvManagerinline
SvSetSkyColor(Color color)BrokeProtocol.Managers.SvManagerinline
SvSetTimeScale(float timeScale)BrokeProtocol.Managers.SvManagerinline
SvSetWaterColor(Color color)BrokeProtocol.Managers.SvManagerinline
SvSetWeatherFraction(float fraction)BrokeProtocol.Managers.SvManagerinline
TransferData(ConnectData c, byte[] buffer, ClPacket packetType)BrokeProtocol.Managers.SvManagerinline
TryGetUserData(string accountID, out User playerData)BrokeProtocol.Managers.SvManagerinline
UpdateAnnouncements()BrokeProtocol.Managers.SvManager
UpdateServerInfo()BrokeProtocol.Managers.SvManagerinline
UpdateVideos()BrokeProtocol.Managers.SvManagerinline
UpdateWhitelist()BrokeProtocol.Managers.SvManager
videoOptionsBrokeProtocol.Managers.SvManager
visMapBrokeProtocol.Managers.SvManager
voteBrokeProtocol.Managers.SvManager
votedNoBrokeProtocol.Managers.SvManager
votedYesBrokeProtocol.Managers.SvManager
whitelistBrokeProtocol.Managers.SvManager