Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | List of all members
BrokeProtocol.Utility.Networking.MyWriter Class Reference
Inheritance diagram for BrokeProtocol.Utility.Networking.MyWriter:

Public Member Functions

 MyWriter (Stream input, Encoding encoding, bool leaveOpen)
 
int Position ()
 
void SeekZero ()
 
void WriteClPacket (ClPacket value)
 
new void Write (byte v)
 
new void Write (int v)
 
new void Write (ushort v)
 
new void Write (float v)
 
new void Write (bool v)
 
void Write (int3 v)
 
void Write (Vector2 v)
 
void Write (Vector3 v)
 
void Write (Quaternion q)
 
void Write (Color c)
 
void Write (Color32 c)
 
void Write (SizedArray sa)
 
override void Write (byte[] ba)
 
override void Write (string s)
 

Public Attributes

readonly Dictionary< Type, MyCallback< object > > genericWriter
 

Constructor & Destructor Documentation

◆ MyWriter()

BrokeProtocol.Utility.Networking.MyWriter.MyWriter ( Stream input,
Encoding encoding,
bool leaveOpen )
inline

Member Function Documentation

◆ Position()

int BrokeProtocol.Utility.Networking.MyWriter.Position ( )
inline

◆ SeekZero()

void BrokeProtocol.Utility.Networking.MyWriter.SeekZero ( )

◆ Write() [1/14]

new void BrokeProtocol.Utility.Networking.MyWriter.Write ( bool v)

◆ Write() [2/14]

new void BrokeProtocol.Utility.Networking.MyWriter.Write ( byte v)

◆ Write() [3/14]

override void BrokeProtocol.Utility.Networking.MyWriter.Write ( byte[] ba)
inline

◆ Write() [4/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( Color c)
inline

◆ Write() [5/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( Color32 c)
inline

◆ Write() [6/14]

new void BrokeProtocol.Utility.Networking.MyWriter.Write ( float v)

◆ Write() [7/14]

new void BrokeProtocol.Utility.Networking.MyWriter.Write ( int v)

◆ Write() [8/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( int3 v)
inline

◆ Write() [9/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( Quaternion q)
inline

◆ Write() [10/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( SizedArray sa)
inline

◆ Write() [11/14]

override void BrokeProtocol.Utility.Networking.MyWriter.Write ( string s)
inline

◆ Write() [12/14]

new void BrokeProtocol.Utility.Networking.MyWriter.Write ( ushort v)

◆ Write() [13/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( Vector2 v)
inline

◆ Write() [14/14]

void BrokeProtocol.Utility.Networking.MyWriter.Write ( Vector3 v)
inline

◆ WriteClPacket()

void BrokeProtocol.Utility.Networking.MyWriter.WriteClPacket ( ClPacket value)

Member Data Documentation

◆ genericWriter

readonly Dictionary<Type, MyCallback<object> > BrokeProtocol.Utility.Networking.MyWriter.genericWriter

The documentation for this class was generated from the following file: