A new update is ready to go! Players have been asking for more role-playing elements instead of the combat heavy focus of the past. So now this version focuses on a couple odd jobs you can do to give back to the city of Eden and get paid while doing it. Here’s a run-down of some of the new features seen in version 0.74.
First off is the Taxi Driver job. Find the Employer at the airport terminal and talk to him to get the job. You’ll be given an old-school flat cap and access to the bright yellow taxi cab within the game. Targets to pick up will be displayed on your map and you’ll have to ferry them to various destinations.
The quicker you get there, the more money you can rack up. Just try to mind the laws and keep the police off your fender.
Also, there’s a new Delivery Driver Job where you can fulfill your dreams of driving fast food to the gluttonous masses. Head over to the Pizza restaurant and grab your new uniform and pizza-mobile. At the cost of some dignity, you can now cruise around filling mouths across the city for some tips. Again, you want to gun it to your destinations if you want to maximize profits.
Some new clothing items have been added for some characters including Varsity Jackets and T-shirts in different stylish varieties. Grab the latest street-wear from the character creation screen, or donate to yourself from random passerby’s.
This update also features Engine and voice chat upgrades, AI enhancements, and physics fixes. The full changelog below.
Odd Jobs Update Changelog
New Delivery Driver Job at Pizza restaurant
New Taxi driver job at Airport terminal
Added new T-Shirts and Varsity Jackets to some characters
Added smoking barrels after firing weapons
Better vehicle damage effects
Unity Engine upgrade to 2017.3.1
Added spacing for list menu items
Voice-chat library update
Fixed AI as passenger behavior
No item load delay when entering/exiting buildings
Higher AI spawn rate
Police now target most wanted players
Gangs now swarm players attacking territories
AI passengers will react when hit now
Fixed AI unstuck behavior
Territories only shown for gangster positions
Code cleanup and Network optimizations
Fixed highway ramp mesh alignment
Fixed overlapping building
Fixed stuck players and NPCs
Vehicles reset to original lock state
Weapons now correctly do damage on initial spawn
Improved door particle effects
Fixed player weight calculation (beards and hair now weigh 0 kg)
Improved map markers and legend
Added a few more shop items
Fixed drug dealer seed counts
Re-positioned game timer
Added windows to jail to stop easy escapes
Need minimum of 3 votes and 50% for a successful votekick
Locking/Unlocking owned vehicles fixed
Correct trade handling for occupied players
Drug dealer moved near beachfront