◆ AddMember()
| bool BrokeProtocol.API.Group.AddMember |
( |
ShPlayer | player | ) |
|
◆ ClearMembers()
| void BrokeProtocol.API.Group.ClearMembers |
( |
| ) |
|
◆ ClearPermissions()
| void BrokeProtocol.API.Group.ClearPermissions |
( |
| ) |
|
◆ GetInputByType()
| string BrokeProtocol.API.Group.GetInputByType |
( |
ShPlayer | player | ) |
|
◆ HasPermission()
| bool BrokeProtocol.API.Group.HasPermission |
( |
ShPlayer | player, |
|
|
string | permission, |
|
|
bool | inheritedGroup = false ) |
|
inline |
◆ IsMember()
| bool BrokeProtocol.API.Group.IsMember |
( |
ShPlayer | player | ) |
|
◆ RemoveMember()
| bool BrokeProtocol.API.Group.RemoveMember |
( |
ShPlayer | player | ) |
|
◆ defaultNamespace
| const string BrokeProtocol.API.Group.defaultNamespace = "bp" |
|
static |
◆ CustomData
| CustomData BrokeProtocol.API.Group.CustomData = new () |
|
getset |
◆ Inherits
| List<string> BrokeProtocol.API.Group.Inherits = new () |
|
getset |
◆ Members
| HashSet<string> BrokeProtocol.API.Group.Members = new () |
|
getset |
◆ Name
| string BrokeProtocol.API.Group.Name |
|
getset |
◆ Permissions
| HashSet<string> BrokeProtocol.API.Group.Permissions = new () |
|
getset |
◆ Tag
| string BrokeProtocol.API.Group.Tag |
|
getset |
◆ Type
The documentation for this class was generated from the following file: