Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Properties | List of all members
BrokeProtocol.LiteDB.ApartmentTransport Class Reference
Inheritance diagram for BrokeProtocol.LiteDB.ApartmentTransport:
BrokeProtocol.LiteDB.ApartmentEntity

Public Member Functions

 ApartmentTransport ()
 
 ApartmentTransport (int index, Vector3 position, Quaternion rotation, CustomData customData)
 
- Public Member Functions inherited from BrokeProtocol.LiteDB.ApartmentEntity
 ApartmentEntity ()
 
 ApartmentEntity (int index, Vector3 position, Quaternion rotation, CustomData customData)
 

Properties

float Health [get, set]
 
bool Owned [get, set]
 
- Properties inherited from BrokeProtocol.LiteDB.ApartmentEntity
int Index [get, set]
 
Vector3 Position [get, set]
 
Quaternion Rotation [get, set]
 
Dictionary< int, int > Inventory = new () [get, set]
 
CustomData CustomData [get, set]
 

Constructor & Destructor Documentation

◆ ApartmentTransport() [1/2]

BrokeProtocol.LiteDB.ApartmentTransport.ApartmentTransport ( )
inline

◆ ApartmentTransport() [2/2]

BrokeProtocol.LiteDB.ApartmentTransport.ApartmentTransport ( int index,
Vector3 position,
Quaternion rotation,
CustomData customData )
inline

Property Documentation

◆ Health

float BrokeProtocol.LiteDB.ApartmentTransport.Health
getset

◆ Owned

bool BrokeProtocol.LiteDB.ApartmentTransport.Owned
getset

The documentation for this class was generated from the following file: