Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
Loading...
Searching...
No Matches
BrokeProtocol.Parameters.TerritoryParameters Member List

This is the complete list of members for BrokeProtocol.Parameters.TerritoryParameters, including all inherited members.

BaseParameters()BrokeProtocol.Parameters.BaseParametersinline
BaseParameters(Transform t)BrokeProtocol.Parameters.BaseParametersinline
capturableBrokeProtocol.Parameters.TerritoryParametersprotected
dataBrokeProtocol.Parameters.SerializedParameters
EntityParameters()BrokeProtocol.Parameters.EntityParametersinline
EntityParameters(ShEntity serialized)BrokeProtocol.Parameters.EntityParametersinline
indexBrokeProtocol.Parameters.BaseParameters
itemOptionsBrokeProtocol.Parameters.EntityParametersprotected
ownerIndexBrokeProtocol.Parameters.TerritoryParametersprotected
placeIndexBrokeProtocol.Parameters.BaseParameters
positionBrokeProtocol.Parameters.BaseParameters
ReadBytes(GameObject o)BrokeProtocol.Parameters.BaseParametersinlinevirtual
rotationBrokeProtocol.Parameters.BaseParameters
scaleBrokeProtocol.Parameters.BaseParameters
SerializedParameters()BrokeProtocol.Parameters.SerializedParametersinline
SerializedParameters(Serialized serialized)BrokeProtocol.Parameters.SerializedParametersinline
TerritoryParameters()BrokeProtocol.Parameters.TerritoryParametersinline
TerritoryParameters(ShTerritory serialized)BrokeProtocol.Parameters.TerritoryParametersinline
textBrokeProtocol.Parameters.TextDisplayParametersprotected
TextDisplayParameters()BrokeProtocol.Parameters.TextDisplayParametersinline
TextDisplayParameters(ShTextDisplay serialized)BrokeProtocol.Parameters.TextDisplayParametersinline
UpdateObject(Transform t)BrokeProtocol.Parameters.TerritoryParametersinlinevirtual
WriteBytes(ref object[] args)BrokeProtocol.Parameters.BaseParametersinlinevirtual