AddFavorite(WorkshopItemNode itemNode) | BrokeProtocol.Steam.SteamMain | |
Awake() | BrokeProtocol.Steam.SteamMain | inlineprotectedvirtual |
CheckAndLogResult(EResult errorResult, bool IOFailure) | BrokeProtocol.Steam.SteamMain | inline |
DontDestroy | BrokeProtocol.Steam.SteamMain | protected |
initialized | BrokeProtocol.Steam.SteamMain | |
Instance | BrokeProtocol.Utility.MonoBehaviourSingleton< SteamMain > | static |
Instantiate() | BrokeProtocol.Utility.MonoBehaviourSingleton< SteamMain > | inlinestatic |
QueryItems(string search, QueryType query, uint page, bool checkDelta) | BrokeProtocol.Steam.SteamMain | inline |
RemoteStorageSubscribePublishedFileResult | BrokeProtocol.Steam.SteamMain | protected |
RemoteStorageUnsubscribePublishedFileResult | BrokeProtocol.Steam.SteamMain | protected |
RemoveFavorite(WorkshopItemNode itemNode) | BrokeProtocol.Steam.SteamMain | |
SetUserItemVoteResult | BrokeProtocol.Steam.SteamMain | protected |
SetWorkshopMenu(WorkshopMenu menu) | BrokeProtocol.Steam.SteamMain | |
SteamFileArray(string extension) | BrokeProtocol.Steam.SteamMain | inline |
SteamUGCQueryCompleted | BrokeProtocol.Steam.SteamMain | protected |
Subscribe(WorkshopItemNode itemNode) | BrokeProtocol.Steam.SteamMain | |
Unsubscribe(WorkshopItemNode itemNode) | BrokeProtocol.Steam.SteamMain | |
UserFavoriteItemsListChanged | BrokeProtocol.Steam.SteamMain | protected |
Vote(WorkshopItemNode itemNode, bool isUpVote) | BrokeProtocol.Steam.SteamMain | |