Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Functions
BrokeProtocol.Utility.Callbacks Namespace Reference

Functions

delegate void MyCallback ()
 
delegate void MyCallback< T > (T v)
 
delegate void MyCallback< T, S > (T v0, S v1)
 
delegate void MyCallBackInt (int i)
 
delegate bool MyCallbackReturnBool ()
 
delegate bool MyCallBackIntReturnBool (int i)
 
delegate bool MyCallbackFurnitureReturnBool (ShFurniture e)
 
delegate object MyCallBackIntReturnObject (int i)
 
delegate object MyCallbackReturnObject ()
 

Function Documentation

◆ MyCallback()

delegate void BrokeProtocol.Utility.Callbacks.MyCallback ( )

◆ MyCallback< T >()

delegate void BrokeProtocol.Utility.Callbacks.MyCallback< T > ( T v)

◆ MyCallback< T, S >()

delegate void BrokeProtocol.Utility.Callbacks.MyCallback< T, S > ( T v0,
S v1 )

◆ MyCallbackFurnitureReturnBool()

delegate bool BrokeProtocol.Utility.Callbacks.MyCallbackFurnitureReturnBool ( ShFurniture e)

◆ MyCallBackInt()

delegate void BrokeProtocol.Utility.Callbacks.MyCallBackInt ( int i)

◆ MyCallBackIntReturnBool()

delegate bool BrokeProtocol.Utility.Callbacks.MyCallBackIntReturnBool ( int i)

◆ MyCallBackIntReturnObject()

delegate object BrokeProtocol.Utility.Callbacks.MyCallBackIntReturnObject ( int i)

◆ MyCallbackReturnBool()

delegate bool BrokeProtocol.Utility.Callbacks.MyCallbackReturnBool ( )

◆ MyCallbackReturnObject()

delegate object BrokeProtocol.Utility.Callbacks.MyCallbackReturnObject ( )