Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | List of all members
BrokeProtocol.Entities.ClPlayer.Bone Struct Reference

Public Member Functions

 Bone (Transform transform)
 
void UpdateStoredTransform ()
 
readonly void MoveTransform (float blend)
 

Public Attributes

Transform t
 

Constructor & Destructor Documentation

◆ Bone()

BrokeProtocol.Entities.ClPlayer.Bone.Bone ( Transform transform)
inline

Member Function Documentation

◆ MoveTransform()

readonly void BrokeProtocol.Entities.ClPlayer.Bone.MoveTransform ( float blend)
inline

◆ UpdateStoredTransform()

void BrokeProtocol.Entities.ClPlayer.Bone.UpdateStoredTransform ( )
inline

Member Data Documentation

◆ t

Transform BrokeProtocol.Entities.ClPlayer.Bone.t

The documentation for this struct was generated from the following file: