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| Rotation3x3 (int index0, int index1, int index2, int sign0, int sign1, int sign2) |
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◆ Rotation3x3()
BrokeProtocol.Utility.Voxels.Rotation3x3.Rotation3x3 |
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int | index0, |
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int | index1, |
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int | index2, |
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int | sign0, |
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int | sign1, |
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int | sign2 ) |
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inline |
◆ operator*()
◆ identity
readonly Rotation3x3 BrokeProtocol.Utility.Voxels.Rotation3x3.identity = new(0, 1, 2, 1, 1, 1) |
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static |
◆ matrix
readonly int [,] BrokeProtocol.Utility.Voxels.Rotation3x3.matrix |
The documentation for this struct was generated from the following file: