|
enum | BrokeProtocol.Required.WaypointType {
BrokeProtocol.Required.Player
, BrokeProtocol.Required.Vehicle
, BrokeProtocol.Required.Aircraft
, BrokeProtocol.Required.Boat
,
BrokeProtocol.Required.Train
, BrokeProtocol.Required.Towable
} |
|
enum | BrokeProtocol.Required.EntityState { BrokeProtocol.Required.Unlocked
, BrokeProtocol.Required.Locked
, BrokeProtocol.Required.ForSale
} |
|
enum | BrokeProtocol.Required.InventoryType { BrokeProtocol.Required.None
, BrokeProtocol.Required.Normal
, BrokeProtocol.Required.Locked
, BrokeProtocol.Required.Shop
} |
|
enum | BrokeProtocol.Required.CharacterType { BrokeProtocol.Required.All = -1
, BrokeProtocol.Required.Humanoid
, BrokeProtocol.Required.Mob
} |
|
enum | BrokeProtocol.Required.StanceIndex {
BrokeProtocol.Required.Stand
, BrokeProtocol.Required.Crouch
, BrokeProtocol.Required.SitMovable
, BrokeProtocol.Required.SitFixed
,
BrokeProtocol.Required.SitMotorcycle
, BrokeProtocol.Required.SitKart
, BrokeProtocol.Required.Parachute
, BrokeProtocol.Required.Gunner
,
BrokeProtocol.Required.Sleep
, BrokeProtocol.Required.KnockedDown
, BrokeProtocol.Required.Recovering
, BrokeProtocol.Required.KnockedOut
,
BrokeProtocol.Required.Dead
, BrokeProtocol.Required.StandStill
, BrokeProtocol.Required.CrouchStill
, BrokeProtocol.Required.StandFixed
,
BrokeProtocol.Required.CrouchFixed
} |
|
enum | BrokeProtocol.Required.AppIndex {
BrokeProtocol.Required.Apps
, BrokeProtocol.Required.Contacts
, BrokeProtocol.Required.Blocked
, BrokeProtocol.Required.Calls
,
BrokeProtocol.Required.Inbox
, BrokeProtocol.Required.Services
, BrokeProtocol.Required.Deposit
, BrokeProtocol.Required.Withdraw
,
BrokeProtocol.Required.Radio
} |
|
enum | BrokeProtocol.Required.Grip {
BrokeProtocol.Required.None
, BrokeProtocol.Required.Surrender
, BrokeProtocol.Required.Restrained
, BrokeProtocol.Required.Pistol
,
BrokeProtocol.Required.Rifle
, BrokeProtocol.Required.Shotgun
, BrokeProtocol.Required.TwoHand
, BrokeProtocol.Required.Device
} |
|
enum | BrokeProtocol.Required.DamageIndex {
BrokeProtocol.Required.Null
, BrokeProtocol.Required.Melee
, BrokeProtocol.Required.Gun
, BrokeProtocol.Required.Random
,
BrokeProtocol.Required.Collision
, BrokeProtocol.Required.Stun
} |
|
enum | BrokeProtocol.Required.ConsumableType { BrokeProtocol.Required.Food
, BrokeProtocol.Required.Drink
, BrokeProtocol.Required.Drug
, BrokeProtocol.Required.Medical
} |
|
enum | BrokeProtocol.Required.WearableType {
BrokeProtocol.Required.Head
, BrokeProtocol.Required.Face
, BrokeProtocol.Required.Body
, BrokeProtocol.Required.Back
,
BrokeProtocol.Required.Armor
, BrokeProtocol.Required.Legs
, BrokeProtocol.Required.Feet
, BrokeProtocol.Required.Hands
} |
|
enum | BrokeProtocol.Required.BodyPart {
BrokeProtocol.Required.Null = -1
, BrokeProtocol.Required.Head
, BrokeProtocol.Required.Chest
, BrokeProtocol.Required.Abdomen
,
BrokeProtocol.Required.Arms
, BrokeProtocol.Required.Legs
, BrokeProtocol.Required.Count
} |
|
enum | BrokeProtocol.Required.BodyEffect {
BrokeProtocol.Required.Null = -1
, BrokeProtocol.Required.Temporary
, BrokeProtocol.Required.Drugged
, BrokeProtocol.Required.Pain
,
BrokeProtocol.Required.Bloodloss
, BrokeProtocol.Required.Fracture
} |
|
enum | BrokeProtocol.Required.EffectPrefab {
BrokeProtocol.Required.None
, BrokeProtocol.Required.Blocked
, BrokeProtocol.Required.Blood
, BrokeProtocol.Required.BoomBig
,
BrokeProtocol.Required.BoomSmall
, BrokeProtocol.Required.Debris
, BrokeProtocol.Required.FireEffect
, BrokeProtocol.Required.Flash
,
BrokeProtocol.Required.LightParticle
, BrokeProtocol.Required.SmokeTrail
, BrokeProtocol.Required.Sparks
, BrokeProtocol.Required.Flare
,
BrokeProtocol.Required.Smoke
, BrokeProtocol.Required.HitscanTrail
, BrokeProtocol.Required.Tracer
, BrokeProtocol.Required.MuzzleFlash
,
BrokeProtocol.Required.TaserFlash
, BrokeProtocol.Required.Exinguisher
, BrokeProtocol.Required.WaterStream
, BrokeProtocol.Required.Laser
,
BrokeProtocol.Required.SkidMark
, BrokeProtocol.Required.ProjectileTrail
, BrokeProtocol.Required.SmokePuff
, BrokeProtocol.Required.DamageMarker
,
BrokeProtocol.Required.Identity
} |
|
enum | BrokeProtocol.Required.FireEffect {
BrokeProtocol.Required.None
, BrokeProtocol.Required.MuzzleFlash
, BrokeProtocol.Required.TaserFlash
, BrokeProtocol.Required.Exinguisher
,
BrokeProtocol.Required.WaterStream
, BrokeProtocol.Required.SmokePuff
} |
|
enum | BrokeProtocol.Required.DestroyEffect { BrokeProtocol.Required.None
, BrokeProtocol.Required.BoomBig
, BrokeProtocol.Required.BoomSmall
, BrokeProtocol.Required.Flash
} |
|
enum | BrokeProtocol.Required.ThrownEffect { BrokeProtocol.Required.None
, BrokeProtocol.Required.Flare
, BrokeProtocol.Required.Smoke
, BrokeProtocol.Required.ProjectileTrail
} |
|