Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Attributes | List of all members
BrokeProtocol.Required.WeaponSet Class Reference

Public Attributes

int curAmmo
 
int maxAmmo = 1
 
float fireDelay = 1f
 
AudioSource fireSound
 
string thrownName
 
Transform[] transforms
 
FireEffect fireEffect
 

Member Data Documentation

◆ curAmmo

int BrokeProtocol.Required.WeaponSet.curAmmo

◆ fireDelay

float BrokeProtocol.Required.WeaponSet.fireDelay = 1f

◆ fireEffect

FireEffect BrokeProtocol.Required.WeaponSet.fireEffect

◆ fireSound

AudioSource BrokeProtocol.Required.WeaponSet.fireSound

◆ maxAmmo

int BrokeProtocol.Required.WeaponSet.maxAmmo = 1

◆ thrownName

string BrokeProtocol.Required.WeaponSet.thrownName

◆ transforms

Transform [] BrokeProtocol.Required.WeaponSet.transforms

The documentation for this class was generated from the following file: