Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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BrokeProtocol.API.PlayerEvents Member List

This is the complete list of members for BrokeProtocol.API.PlayerEvents, including all inherited members.

AddItem(ShEntity entity, int itemIndex, int amount, bool dispatch)BrokeProtocol.API.PlayerEventsvirtual
Alert(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
Ban(ShPlayer player, ShPlayer other, string reason)BrokeProtocol.API.PlayerEventsvirtual
Bomb(ShPlayer player, ShVault vault)BrokeProtocol.API.PlayerEventsvirtual
BuyApartment(ShPlayer player, ShApartment apartment)BrokeProtocol.API.PlayerEventsvirtual
ChatGlobal(ShPlayer player, string message)BrokeProtocol.API.PlayerEventsvirtual
ChatLocal(ShPlayer player, string message)BrokeProtocol.API.PlayerEventsvirtual
ChatVoice(ShPlayer player, byte[] voiceData)BrokeProtocol.API.PlayerEventsvirtual
Collect(ShPlayer player, ShEntity e, bool consume)BrokeProtocol.API.PlayerEventsvirtual
Command(ShPlayer player, string message)BrokeProtocol.API.PlayerEventsvirtual
Consume(ShPlayer player, ShConsumable consumable, ShPlayer healer)BrokeProtocol.API.PlayerEventsvirtual
CrackStart(ShPlayer player, int entityID)BrokeProtocol.API.PlayerEventsvirtual
Damage(ShDamageable damageable, DamageIndex damageIndex, float amount, ShPlayer attacker, Collider collider, Vector3 hitPoint, Vector3 hitNormal)BrokeProtocol.API.PlayerEventsvirtual
Death(ShDestroyable destroyable, ShPlayer attacker)BrokeProtocol.API.PlayerEventsvirtual
Deposit(ShPlayer player, int entityID, int amount)BrokeProtocol.API.PlayerEventsvirtual
Destroy(ShEntity entity)BrokeProtocol.API.PlayerEventsvirtual
DestroySelf(ShDestroyable destroyable)BrokeProtocol.API.PlayerEventsvirtual
Dismount(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
DisplayName(ShPlayer player, string username)BrokeProtocol.API.PlayerEventsvirtual
EnterDoor(ShPlayer player, ShDoor door, ShPlayer sender, bool forceEnter)BrokeProtocol.API.PlayerEventsvirtual
Fire(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
Follower(ShPlayer player, ShPlayer other)BrokeProtocol.API.PlayerEventsvirtual
Heal(ShDestroyable destroyable, float amount, ShPlayer healer)BrokeProtocol.API.DestroyableEventsvirtual
Initialize(ShEntity entity)BrokeProtocol.API.PlayerEventsvirtual
Injury(ShPlayer player, BodyPart part, BodyEffect effect, byte amount)BrokeProtocol.API.PlayerEventsvirtual
Invite(ShPlayer player, ShPlayer other)BrokeProtocol.API.PlayerEventsvirtual
Kick(ShPlayer player, ShPlayer other, string reason)BrokeProtocol.API.PlayerEventsvirtual
KickOut(ShPlayer player, ShPlayer other)BrokeProtocol.API.PlayerEventsvirtual
Load(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
Lockpick(ShPlayer player, ShTransport transport)BrokeProtocol.API.PlayerEventsvirtual
MenuClosed(ShPlayer player, string id)BrokeProtocol.API.PlayerEventsvirtual
MinigameFinished(ShPlayer player, bool successful, int targetID, string id, string optionID)BrokeProtocol.API.PlayerEventsvirtual
MissileLocked(ShEntity entity, ShThrown missile)BrokeProtocol.API.EntityEventsvirtual
Mount(ShPlayer player, ShMountable mount, byte seat)BrokeProtocol.API.PlayerEventsvirtual
NewSector(ShEntity entity, List< Sector > newSectors)BrokeProtocol.API.PlayerEventsvirtual
OptionAction(ShPlayer player, int targetID, string id, string optionID, string actionID)BrokeProtocol.API.PlayerEventsvirtual
Park(ShPlayer player, ShTransport transport)BrokeProtocol.API.PlayerEventsvirtual
PlaceItem(ShPlayer player, ShEntity placeableEntity, Vector3 position, Quaternion rotation, float spawnDelay)BrokeProtocol.API.PlayerEventsvirtual
Point(ShPlayer player, bool pointing)BrokeProtocol.API.PlayerEventsvirtual
Ready(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
RemoveItem(ShEntity entity, int itemIndex, int amount, bool dispatch)BrokeProtocol.API.PlayerEventsvirtual
RemoveItemsDeath(ShPlayer player, bool dropItems)BrokeProtocol.API.PlayerEventsvirtual
Repair(ShPlayer player, ShTransport transport)BrokeProtocol.API.PlayerEventsvirtual
ResetAI(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
Respawn(ShEntity entity)BrokeProtocol.API.PlayerEventsvirtual
Restrain(ShPlayer player, ShPlayer initiator, ShRestrained restrained)BrokeProtocol.API.PlayerEventsvirtual
RestrainOther(ShPlayer player, ShPlayer hitPlayer, ShRestraint restraint)BrokeProtocol.API.PlayerEventsvirtual
Reward(ShPlayer player, int experienceDelta, int moneyDelta)BrokeProtocol.API.PlayerEventsvirtual
SameSector(ShEntity entity)BrokeProtocol.API.PlayerEventsvirtual
Save(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
SecurityPanel(ShPlayer player, ShApartment apartment)BrokeProtocol.API.PlayerEventsvirtual
SecurityTrigger(ShEntity entity, Collider other)BrokeProtocol.API.EntityEventsvirtual
SellApartment(ShPlayer player, ShApartment apartment)BrokeProtocol.API.PlayerEventsvirtual
ServerInfo(ShPlayer player)BrokeProtocol.API.PlayerEventsvirtual
SetChatChannel(ShPlayer player, ushort channel)BrokeProtocol.API.PlayerEventsvirtual
SetChatMode(ShPlayer player, ChatMode chatMode)BrokeProtocol.API.PlayerEventsvirtual
SetEquipable(ShPlayer player, ShEquipable equipable)BrokeProtocol.API.PlayerEventsvirtual
SetJob(ShPlayer player, JobInfo newJob, int rank, bool addItems, bool collectCost)BrokeProtocol.API.PlayerEventsvirtual
SetParent(ShEntity entity, Transform parent)BrokeProtocol.API.PlayerEventsvirtual
SetWearable(ShPlayer player, ShWearable wearable)BrokeProtocol.API.PlayerEventsvirtual
Spawn(ShEntity entity)BrokeProtocol.API.PlayerEventsvirtual
StopInventory(ShPlayer player, bool sendToSelf)BrokeProtocol.API.PlayerEventsvirtual
SubmitInput(ShPlayer player, int targetID, string id, string input)BrokeProtocol.API.PlayerEventsvirtual
TextPanelButton(ShPlayer player, string id, string optionID)BrokeProtocol.API.PlayerEventsvirtual
Tow(ShPlayer player, bool setting)BrokeProtocol.API.PlayerEventsvirtual
TransferItem(ShEntity entity, byte deltaType, int itemIndex, int amount, bool dispatch)BrokeProtocol.API.PlayerEventsvirtual
TransferShop(ShPlayer player, byte deltaType, int itemIndex, int amount)BrokeProtocol.API.PlayerEventsvirtual
TransferTrade(ShPlayer player, byte deltaType, int itemIndex, int amount)BrokeProtocol.API.PlayerEventsvirtual
TryGetJob(ShPlayer player, ShPlayer employer)BrokeProtocol.API.PlayerEventsvirtual
Unrestrain(ShPlayer player, ShPlayer initiator)BrokeProtocol.API.PlayerEventsvirtual
UpdateTextDisplay(ShPlayer player, ShTextDisplay textDisplay)BrokeProtocol.API.PlayerEventsvirtual
VideoPanel(ShPlayer player, ShEntity entity)BrokeProtocol.API.PlayerEventsvirtual
ViewInventory(ShPlayer player, ShEntity searchee, bool force)BrokeProtocol.API.PlayerEventsvirtual
Withdraw(ShPlayer player, int entityID, int amount)BrokeProtocol.API.PlayerEventsvirtual