Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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BrokeProtocol.Entities.ClVault Member List

This is the complete list of members for BrokeProtocol.Entities.ClVault, including all inherited members.

actionsBrokeProtocol.Client.Buttons.ClActionable
alarmSoundBrokeProtocol.Entities.ClVaultprotected
AppsAction()BrokeProtocol.Entities.ClEntityprotected
AppsTest()BrokeProtocol.Entities.ClEntityprotectedvirtual
beepSoundBrokeProtocol.Entities.ClVaultprotected
bombBrokeProtocol.Entities.ClVaultprotected
BombAction()BrokeProtocol.Entities.ClVaultprotected
bombSoundBrokeProtocol.Entities.ClVaultprotected
BombTest()BrokeProtocol.Entities.ClVaultprotected
BuyEntityTest()BrokeProtocol.Entities.ClEntityprotectedvirtual
ClDestroyEffect(int destroyEffectIndex)BrokeProtocol.Entities.ClEntity
clManagerBrokeProtocol.Entities.ClEntity
CollectAction()BrokeProtocol.Entities.ClEntityprotected
CollectTest()BrokeProtocol.Entities.ClEntityprotectedvirtual
CrackAction()BrokeProtocol.Entities.ClEntityprotected
CrackTest()BrokeProtocol.Entities.ClEntityprotectedvirtual
DeserializeAnimator(byte[] stateArray)BrokeProtocol.Entities.ClEntityinline
DeserializeParameters(byte[] stateArray)BrokeProtocol.Entities.ClEntityinline
Destroy()BrokeProtocol.Entities.ClEntityinlinevirtual
DestroyMapMarker()BrokeProtocol.Entities.ClEntityinline
entityBrokeProtocol.Entities.ClEntityprotected
EventAction(string eventName)BrokeProtocol.Entities.ClEntityprotected
eventActionsBrokeProtocol.Entities.ClEntityprotected
explosionParticlesBrokeProtocol.Entities.ClVaultprotected
FinishedActions()BrokeProtocol.Client.Buttons.ClActionableinlinevirtual
GetEntityValueAction()BrokeProtocol.Entities.ClEntityprotected
Initialize()BrokeProtocol.Entities.ClEntityinlinevirtual
InventoryTestBrokeProtocol.Entities.ClEntityprotected
isMainBrokeProtocol.Entities.ClEntity
mapMarkerSpriteBrokeProtocol.Entities.ClEntity
ReadActivateData()BrokeProtocol.Entities.ClVaultinlinevirtual
ReadInitData()BrokeProtocol.Entities.ClEntityinlinevirtual
RefreshActions()BrokeProtocol.Entities.ClVaultinlinevirtual
Relocate(Vector3 position, Quaternion rotation, bool zeroVelocity)BrokeProtocol.Entities.ClEntityvirtual
renderTextureBrokeProtocol.Entities.ClEntityprotected
SetVault(byte vaultState, bool newAction)BrokeProtocol.Entities.ClVaultinline
ShopAction()BrokeProtocol.Entities.ClEntityprotected
ShopTest()BrokeProtocol.Entities.ClEntityprotectedvirtual
StartMapMarker(Color color)BrokeProtocol.Entities.ClEntityinline
TypeActionTest(string type)BrokeProtocol.Entities.ClEntity
vaultBrokeProtocol.Entities.ClVaultprotected
videoImageBrokeProtocol.Entities.ClEntity
VideoPanelAction()BrokeProtocol.Entities.ClEntityprotected
VideoPanelTest()BrokeProtocol.Entities.ClEntityprotected
VideoPlay(string videoURL, float startTime)BrokeProtocol.Entities.ClEntityinline
videoPlayerBrokeProtocol.Entities.ClEntity
VideoPlayerReady(VideoPlayer source)BrokeProtocol.Entities.ClEntityprotected
videoReadyAndPlayingBrokeProtocol.Entities.ClEntityprotected
VideoStop()BrokeProtocol.Entities.ClEntityinline
VideoSyncAction()BrokeProtocol.Entities.ClEntityinlineprotected
VideoSyncTest()BrokeProtocol.Entities.ClEntityprotected
ViewAction()BrokeProtocol.Entities.ClEntityprotected
ViewTest()BrokeProtocol.Entities.ClEntityprotected