Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
BrokeProtocol.Entities.ClVault Class Reference
Inheritance diagram for BrokeProtocol.Entities.ClVault:
BrokeProtocol.Entities.ClEntity BrokeProtocol.Client.Buttons.ClActionable

Public Member Functions

override void RefreshActions ()
 
override void ReadActivateData ()
 
void SetVault (byte vaultState, bool newAction)
 
- Public Member Functions inherited from BrokeProtocol.Entities.ClEntity
void DeserializeAnimator (byte[] stateArray)
 
void DeserializeParameters (byte[] stateArray)
 
bool TypeActionTest (string type)
 
override void Initialize ()
 
virtual void Relocate (Vector3 position, Quaternion rotation, bool zeroVelocity)
 
void StartMapMarker (Color color)
 
void DestroyMapMarker ()
 
virtual void Destroy ()
 
virtual void ReadInitData ()
 
void VideoPlay (string videoURL, float startTime)
 
void VideoStop ()
 
void ClDestroyEffect (int destroyEffectIndex)
 
- Public Member Functions inherited from BrokeProtocol.Client.Buttons.ClActionable
virtual void FinishedActions ()
 

Protected Member Functions

bool BombTest ()
 
void BombAction ()
 
- Protected Member Functions inherited from BrokeProtocol.Entities.ClEntity
void EventAction (string eventName)
 
virtual bool CollectTest ()
 
void CollectAction ()
 
virtual bool ShopTest ()
 
void ShopAction ()
 
bool ViewTest ()
 
void ViewAction ()
 
virtual bool CrackTest ()
 
void CrackAction ()
 
virtual bool BuyEntityTest ()
 
void GetEntityValueAction ()
 
virtual bool AppsTest ()
 
void AppsAction ()
 
bool VideoPanelTest ()
 
void VideoPanelAction ()
 
bool VideoSyncTest ()
 
void VideoPlayerReady (VideoPlayer source)
 
void VideoSyncAction ()
 

Protected Attributes

ShVault vault
 
MeshRenderer bomb
 
AudioSource alarmSound
 
AudioSource beepSound
 
AudioSource bombSound
 
ParticleSystem explosionParticles
 
- Protected Attributes inherited from BrokeProtocol.Entities.ClEntity
ShEntity entity
 
LabelID[] eventActions
 
bool videoReadyAndPlaying
 
RenderTexture renderTexture
 

Additional Inherited Members

- Public Attributes inherited from BrokeProtocol.Entities.ClEntity
SpriteRenderer mapMarkerSprite
 
ClManager clManager
 
bool isMain
 
VideoPlayer videoPlayer
 
RawImage videoImage
 
- Public Attributes inherited from BrokeProtocol.Client.Buttons.ClActionable
List< ActionInfoactions
 
- Properties inherited from BrokeProtocol.Entities.ClEntity
bool InventoryTest [get]
 

Member Function Documentation

◆ BombAction()

void BrokeProtocol.Entities.ClVault.BombAction ( )
protected

◆ BombTest()

bool BrokeProtocol.Entities.ClVault.BombTest ( )
protected

◆ ReadActivateData()

override void BrokeProtocol.Entities.ClVault.ReadActivateData ( )
inlinevirtual

Reimplemented from BrokeProtocol.Entities.ClEntity.

◆ RefreshActions()

override void BrokeProtocol.Entities.ClVault.RefreshActions ( )
inlinevirtual

Reimplemented from BrokeProtocol.Entities.ClEntity.

◆ SetVault()

void BrokeProtocol.Entities.ClVault.SetVault ( byte vaultState,
bool newAction )
inline

Member Data Documentation

◆ alarmSound

AudioSource BrokeProtocol.Entities.ClVault.alarmSound
protected

◆ beepSound

AudioSource BrokeProtocol.Entities.ClVault.beepSound
protected

◆ bomb

MeshRenderer BrokeProtocol.Entities.ClVault.bomb
protected

◆ bombSound

AudioSource BrokeProtocol.Entities.ClVault.bombSound
protected

◆ explosionParticles

ParticleSystem BrokeProtocol.Entities.ClVault.explosionParticles
protected

◆ vault

ShVault BrokeProtocol.Entities.ClVault.vault
protected

The documentation for this class was generated from the following file: