Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | List of all members
BrokeProtocol.Entities.Climbable Class Reference
Inheritance diagram for BrokeProtocol.Entities.Climbable:
BrokeProtocol.Entities.Serialized

Public Member Functions

void Start ()
 
- Public Member Functions inherited from BrokeProtocol.Entities.Serialized
virtual void InitializeEditor ()
 
virtual void BoundsHighlightAdd ()
 
virtual void BoundsHighlightRemove ()
 
virtual void CheckSave ()
 
void Trigger (Collider collider, string eventName, bool enter)
 

Public Attributes

Transform[] startTransforms
 
Transform[] endTransforms
 
- Public Attributes inherited from BrokeProtocol.Entities.Serialized
string referencePrefab
 
GameObject go
 
Transform mainT
 
string data
 
BoundsHighlight highlight
 

Additional Inherited Members

- Properties inherited from BrokeProtocol.Entities.Serialized
virtual bool SendInitial [get]
 
virtual SerializedParameters Parameters [get]
 
virtual Type EditorType [get]
 
ChildIndex GetChildIndex [get]
 
virtual Transform GetRotationT [get]
 
virtual Quaternion GetRotation [get]
 
Transform GetParent [get]
 
bool IsOutside [get]
 
int GetPlaceIndex [get]
 
Place GetPlace [get]
 
Vector3 GetPosition [get]
 
string LogPosition [get]
 
virtual Vector3 CenterBuoyancy [get]
 
virtual bool InWater [get]
 

Member Function Documentation

◆ Start()

void BrokeProtocol.Entities.Climbable.Start ( )
inline

Member Data Documentation

◆ endTransforms

Transform [] BrokeProtocol.Entities.Climbable.endTransforms

◆ startTransforms

Transform [] BrokeProtocol.Entities.Climbable.startTransforms

The documentation for this class was generated from the following file: