Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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BrokeProtocol.Entities.Destructible Member List

This is the complete list of members for BrokeProtocol.Entities.Destructible, including all inherited members.

AddJoint()BrokeProtocol.Entities.Destructibleinlineprotected
BoundsHighlightAdd()BrokeProtocol.Entities.Serializedvirtual
BoundsHighlightRemove()BrokeProtocol.Entities.Serializedvirtual
BreakJoint()BrokeProtocol.Entities.Destructibleinline
CenterBuoyancyBrokeProtocol.Entities.Destructible
CheckSave()BrokeProtocol.Entities.Serializedinlinevirtual
collidersBrokeProtocol.Entities.Destructibleprotected
dataBrokeProtocol.Entities.Serialized
EditorTypeBrokeProtocol.Entities.Serialized
fixedJointBrokeProtocol.Entities.Destructibleprotected
GetChildIndexBrokeProtocol.Entities.Serialized
GetParentBrokeProtocol.Entities.Serialized
GetPlaceBrokeProtocol.Entities.Serialized
GetPlaceIndexBrokeProtocol.Entities.Serialized
GetPositionBrokeProtocol.Entities.Serialized
GetRotationBrokeProtocol.Entities.Serialized
GetRotationTBrokeProtocol.Entities.Serialized
goBrokeProtocol.Entities.Serialized
highlightBrokeProtocol.Entities.Serialized
InitializeEditor()BrokeProtocol.Entities.Serializedvirtual
InWaterBrokeProtocol.Entities.Serialized
IsOutsideBrokeProtocol.Entities.Serialized
LogPositionBrokeProtocol.Entities.Serialized
mainTBrokeProtocol.Entities.Serialized
OnJointBreak(float breakForce)BrokeProtocol.Entities.Destructibleinlineprotected
originalPositionBrokeProtocol.Entities.Destructible
originalRotationBrokeProtocol.Entities.Destructible
ParametersBrokeProtocol.Entities.Destructible
rbBrokeProtocol.Entities.Destructible
referencePrefabBrokeProtocol.Entities.Serialized
ResetDelay()BrokeProtocol.Entities.Destructibleinlineprotected
SendInitialBrokeProtocol.Entities.Serialized
Start()BrokeProtocol.Entities.Destructibleinline
Trigger(Collider collider, string eventName, bool enter)BrokeProtocol.Entities.Serializedinline