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Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Attributes | |
| string | locationName |
Public Attributes inherited from BrokeProtocol.Entities.Serialized | |
| string | referencePrefab |
| GameObject | go |
| Transform | mainT |
| string | data |
| BoundsHighlight | highlight |
Properties | |
| override SerializedParameters | Parameters [get] |
| override Type | EditorType [get] |
Properties inherited from BrokeProtocol.Entities.Serialized | |
| virtual bool | SendInitial [get] |
| virtual SerializedParameters | Parameters [get] |
| virtual Type | EditorType [get] |
| ChildIndex | GetChildIndex [get] |
| virtual Transform | GetRotationT [get] |
| virtual Quaternion | GetRotation [get] |
| Transform | GetParent [get] |
| bool | IsOutside [get] |
| int | GetPlaceIndex [get] |
| Place | GetPlace [get] |
| Vector3 | GetPosition [get] |
| string | LogPosition [get] |
| virtual Vector3 | CenterBuoyancy [get] |
| virtual bool | InWater [get] |
Additional Inherited Members | |
Public Member Functions inherited from BrokeProtocol.Entities.Serialized | |
| virtual void | InitializeEditor () |
| virtual void | BoundsHighlightAdd () |
| virtual void | BoundsHighlightRemove () |
| virtual void | CheckSave () |
| void | Trigger (Collider collider, string eventName, bool enter) |
| string BrokeProtocol.Entities.MapMarker.locationName |
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