Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Attributes | |
string | locationName |
Public Attributes inherited from BrokeProtocol.Entities.Serialized | |
string | referencePrefab |
GameObject | go |
Transform | mainT |
string | data |
BoundsHighlight | highlight |
Properties | |
override SerializedParameters | Parameters [get] |
override Type | EditorType [get] |
Properties inherited from BrokeProtocol.Entities.Serialized | |
virtual bool | SendInitial [get] |
virtual SerializedParameters | Parameters [get] |
virtual Type | EditorType [get] |
ChildIndex | GetChildIndex [get] |
virtual Transform | GetRotationT [get] |
virtual Quaternion | GetRotation [get] |
Transform | GetParent [get] |
bool | IsOutside [get] |
int | GetPlaceIndex [get] |
Place | GetPlace [get] |
Vector3 | GetPosition [get] |
string | LogPosition [get] |
virtual Vector3 | CenterBuoyancy [get] |
virtual bool | InWater [get] |
Additional Inherited Members | |
Public Member Functions inherited from BrokeProtocol.Entities.Serialized | |
virtual void | InitializeEditor () |
virtual void | BoundsHighlightAdd () |
virtual void | BoundsHighlightRemove () |
virtual void | CheckSave () |
void | Trigger (Collider collider, string eventName, bool enter) |
string BrokeProtocol.Entities.MapMarker.locationName |
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get |