| AddToInventory(Dictionary< int, InventoryItem > inventory, int itemIndex, int amount) | BrokeProtocol.Entities.ShEntity | inlineprotected |
| AddToMyItems(int itemIndex, int amount, bool dispatch) | BrokeProtocol.Entities.ShEntity | inlinevirtual |
| AddToTradeItems(int itemIndex, int amount) | BrokeProtocol.Entities.ShEntity | |
| AirControl() | BrokeProtocol.Entities.ShTransport | inlineprotectedvirtual |
| AmmoItem | BrokeProtocol.Entities.ShMountable | |
| AmmoTotal | BrokeProtocol.Entities.ShMountable | |
| animator | BrokeProtocol.Entities.ShEntity | |
| ApplyInverseGravity() | BrokeProtocol.Entities.ShPhysical | |
| availableApps | BrokeProtocol.Entities.ShEntity | |
| barrelT | BrokeProtocol.Entities.ShMountable | |
| boostVelocity | BrokeProtocol.Entities.ShPhysical | |
| bounds | BrokeProtocol.Entities.ShEntity | |
| BoundsHighlightAdd() | BrokeProtocol.Entities.Serialized | virtual |
| BoundsHighlightRemove() | BrokeProtocol.Entities.Serialized | virtual |
| CameraDistance | BrokeProtocol.Entities.ShTransport | |
| CanBeCracked(ShPlayer p) | BrokeProtocol.Entities.ShEntity | |
| CanBeSearched(ShPlayer p) | BrokeProtocol.Entities.ShEntity | virtual |
| CanHeal | BrokeProtocol.Entities.ShDestroyable | |
| CanLockOn | BrokeProtocol.Entities.ShMountable | |
| CanReload | BrokeProtocol.Entities.ShMountable | |
| CanSee(Vector3 position) | BrokeProtocol.Entities.ShEntity | inline |
| CanSeeEntity(ShEntity other, bool checkInFront=false, float viewRange=Util.visibleRange) | BrokeProtocol.Entities.ShEntity | inline |
| CanSpawn(Vector3 position, Quaternion rotation, ShEntity[] ignoreArray) | BrokeProtocol.Entities.ShEntity | |
| CanUse() | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| CenterBounds | BrokeProtocol.Entities.ShEntity | |
| CenterBuoyancy | BrokeProtocol.Entities.ShPhysical | |
| CenterOfMassMultiplier | BrokeProtocol.Entities.ShTransport | protected |
| CheckHitscans | BrokeProtocol.Entities.ShMountable | |
| CheckSave() | BrokeProtocol.Entities.ShEntity | inlinevirtual |
| clDestroyable | BrokeProtocol.Entities.ShDestroyable | |
| CleanUp() | BrokeProtocol.Entities.ShTransport | inlinevirtual |
| ClearAllViewers() | BrokeProtocol.Entities.ShEntity | inline |
| clEntity | BrokeProtocol.Entities.ShEntity | |
| ClipSize | BrokeProtocol.Entities.ShMountable | |
| clMountable | BrokeProtocol.Entities.ShMountable | |
| clMovable | BrokeProtocol.Entities.ShMovable | |
| clPhysical | BrokeProtocol.Entities.ShPhysical | |
| clTransport | BrokeProtocol.Entities.ShTransport | |
| CollectedItems | BrokeProtocol.Entities.ShEntity | |
| colliders | BrokeProtocol.Entities.ShEntity | |
| controller | BrokeProtocol.Entities.ShEntity | |
| CurrentClip | BrokeProtocol.Entities.ShMountable | |
| Damage | BrokeProtocol.Entities.ShMountable | |
| data | BrokeProtocol.Entities.Serialized | |
| DeactivateEntity() | BrokeProtocol.Entities.ShEntity | inline |
| DeltaClip(int delta) | BrokeProtocol.Entities.ShMountable | protected |
| DeserializeItem(byte[] itemArray) | BrokeProtocol.Entities.ShEntity | inlineprotected |
| DeserializeMyItems(byte[] inventoryArray) | BrokeProtocol.Entities.ShEntity | inline |
| DeserializeShop(byte[] inventoryArray) | BrokeProtocol.Entities.ShEntity | inline |
| DeserializeShopItem(byte[] itemArray) | BrokeProtocol.Entities.ShEntity | inlineprotected |
| Destroy() | BrokeProtocol.Entities.ShTransport | inlinevirtual |
| DestroyExtras() | BrokeProtocol.Entities.ShTransport | inlinevirtual |
| DestroyOnDeath | BrokeProtocol.Entities.ShMovable | protected |
| Die(ShPlayer attacker=null) | BrokeProtocol.Entities.ShDestroyable | inlinevirtual |
| DisableBrakes | BrokeProtocol.Entities.ShMovable | |
| Distance(ShEntity other) | BrokeProtocol.Entities.ShEntity | |
| Distance(Vector3 other) | BrokeProtocol.Entities.ShEntity | |
| DistanceSqr(ShEntity other) | BrokeProtocol.Entities.ShEntity | |
| DistanceSqr(Vector3 other) | BrokeProtocol.Entities.ShEntity | |
| DistanceSqr2D(ShEntity other) | BrokeProtocol.Entities.ShEntity | |
| DistanceSqr2D(Vector3 other) | BrokeProtocol.Entities.ShEntity | |
| dynamicActions | BrokeProtocol.Entities.ShEntity | |
| EditorType | BrokeProtocol.Entities.ShTransport | |
| exitTransforms | BrokeProtocol.Entities.ShMountable | |
| FindTowable(out ShTransport towable) | BrokeProtocol.Entities.ShTransport | inline |
| FixedUpdate() | BrokeProtocol.Entities.ShPhysical | protected |
| Force(Vector3 force) | BrokeProtocol.Entities.ShPhysical | |
| forwardVelocity | BrokeProtocol.Entities.ShTransport | |
| FutureOrigin | BrokeProtocol.Entities.ShPhysical | |
| FuturePosition | BrokeProtocol.Entities.ShPhysical | |
| FutureRotation | BrokeProtocol.Entities.ShPhysical | |
| GetChildIndex | BrokeProtocol.Entities.Serialized | |
| GetFlatAngle(Vector3 v) | BrokeProtocol.Entities.ShEntity | inline |
| GetLocalY(Vector3 worldPosition) | BrokeProtocol.Entities.ShEntity | |
| GetMount | BrokeProtocol.Entities.ShMountable | |
| GetMyItemValue(ShItem item, bool markup) | BrokeProtocol.Entities.ShEntity | |
| GetOrientInput() | BrokeProtocol.Entities.ShTransport | inlineprotected |
| GetOrigin | BrokeProtocol.Entities.ShEntity | |
| GetOverlapEntity< T >(Vector3 position, Quaternion rotation, int maskIndex, float extentsMultiplier, Predicate< T > predicate, out T entity) | BrokeProtocol.Entities.ShEntity | inline |
| GetParent | BrokeProtocol.Entities.Serialized | |
| GetPlace | BrokeProtocol.Entities.Serialized | |
| GetPlaceIndex | BrokeProtocol.Entities.Serialized | |
| GetPosition | BrokeProtocol.Entities.Serialized | |
| GetRotation | BrokeProtocol.Entities.Serialized | |
| GetRotationT | BrokeProtocol.Entities.Serialized | |
| GetSpeedLimit() | BrokeProtocol.Entities.ShMovable | inlinevirtual |
| GetStanceIndex | BrokeProtocol.Entities.ShPhysical | |
| GetTorqueFactor(float speed, float limit) | BrokeProtocol.Entities.ShTransport | |
| GetWeaponPosition() | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| GetWeaponVector() | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| GetWorldBounds() | BrokeProtocol.Entities.ShEntity | inline |
| go | BrokeProtocol.Entities.Serialized | |
| Ground | BrokeProtocol.Entities.ShTransport | |
| GroundEntityOffsets(out int groundID, out Vector3 posOffset, out Quaternion rotOffset) | BrokeProtocol.Entities.ShPhysical | inline |
| HasInventory | BrokeProtocol.Entities.ShEntity | |
| HasItem(ShItem item) | BrokeProtocol.Entities.ShEntity | |
| HasItem(int itemIndex) | BrokeProtocol.Entities.ShEntity | |
| HasWeapons | BrokeProtocol.Entities.ShMountable | |
| health | BrokeProtocol.Entities.ShDestroyable | |
| HealthToColor | BrokeProtocol.Entities.ShDestroyable | |
| highlight | BrokeProtocol.Entities.Serialized | |
| HitEffect(Collider collider, DamageIndex damageIndex, Vector3 point, Vector3 normal) | BrokeProtocol.Entities.ShDamageable | virtual |
| ID | BrokeProtocol.Entities.ShEntity | |
| IgnoreCollision(ShPlayer p, bool ignore) | BrokeProtocol.Entities.ShEntity | inline |
| InActionRange(ShEntity e) | BrokeProtocol.Entities.ShEntity | inlinevirtual |
| IncrementFireTime(float delay) | BrokeProtocol.Entities.ShMountable | inline |
| index | BrokeProtocol.Entities.ShEntity | |
| Initialize() | BrokeProtocol.Entities.ShTransport | inlinevirtual |
| InitializeEditor() | BrokeProtocol.Entities.Serialized | virtual |
| inventoryType | BrokeProtocol.Entities.ShEntity | |
| InventoryValue() | BrokeProtocol.Entities.ShEntity | inline |
| InWater | BrokeProtocol.Entities.Serialized | |
| IsAbandoned | BrokeProtocol.Entities.ShTransport | |
| IsAccessible(ShPlayer attempter, bool checkOwner) | BrokeProtocol.Entities.ShTransport | virtual |
| IsClientMain | BrokeProtocol.Entities.ShEntity | |
| IsDead | BrokeProtocol.Entities.ShDestroyable | |
| isHuman | BrokeProtocol.Entities.ShEntity | |
| IsOutside | BrokeProtocol.Entities.Serialized | |
| IsSimulated | BrokeProtocol.Entities.ShMountable | |
| isWorldEntity | BrokeProtocol.Entities.ShEntity | |
| ItemCount(Dictionary< int, InventoryItem > inventory, int itemIndex) | BrokeProtocol.Entities.ShEntity | |
| lastPosition | BrokeProtocol.Entities.ShPhysical | protected |
| localVelocity | BrokeProtocol.Entities.ShTransport | |
| LogPosition | BrokeProtocol.Entities.Serialized | |
| mainT | BrokeProtocol.Entities.Serialized | |
| manager | BrokeProtocol.Entities.ShEntity | |
| maxSpeed | BrokeProtocol.Entities.ShMovable | |
| maxStat | BrokeProtocol.Entities.ShDestroyable | |
| maxSteeringAngle | BrokeProtocol.Entities.ShTransport | |
| minSteeringAngle | BrokeProtocol.Entities.ShTransport | protected |
| Mounted(ShPlayer occupant, int enterSeat) | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| MountFire() | BrokeProtocol.Entities.ShMountable | inline |
| MountHealth | BrokeProtocol.Entities.ShDestroyable | |
| Move() | BrokeProtocol.Entities.ShTransport | inlineprotectedvirtual |
| MoveControlled() | BrokeProtocol.Entities.ShTransport | inlineprotectedvirtual |
| MoveSimulated() | BrokeProtocol.Entities.ShTransport | inlineprotectedvirtual |
| MoveTurret() | BrokeProtocol.Entities.ShMountable | inlineprotected |
| MustAim | BrokeProtocol.Entities.ShMountable | |
| MyItemCount(ShEntity item) | BrokeProtocol.Entities.ShEntity | |
| MyItemCount(int itemIndex) | BrokeProtocol.Entities.ShEntity | |
| myItems | BrokeProtocol.Entities.ShEntity | |
| MyMoneyCount | BrokeProtocol.Entities.ShEntity | |
| nextBoostTime | BrokeProtocol.Entities.ShTransport | |
| nextFire | BrokeProtocol.Entities.ShMountable | |
| NormalizedRecoilAmount | BrokeProtocol.Entities.ShMountable | |
| occupants | BrokeProtocol.Entities.ShMountable | |
| orientStrength | BrokeProtocol.Entities.ShTransport | protected |
| originalAngularDrag | BrokeProtocol.Entities.ShPhysical | |
| originalDrag | BrokeProtocol.Entities.ShPhysical | |
| owner | BrokeProtocol.Entities.ShTransport | |
| Parameters | BrokeProtocol.Entities.ShTransport | |
| Player | BrokeProtocol.Entities.ShEntity | |
| positionRB | BrokeProtocol.Entities.ShPhysical | |
| PreInitialize(int ID) | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| ProcessDuration | BrokeProtocol.Entities.ShEntity | |
| profile | BrokeProtocol.Entities.ShEntity | |
| Range | BrokeProtocol.Entities.ShMountable | |
| Rearm(float amount) | BrokeProtocol.Entities.ShMountable | inline |
| RearmLoop() | BrokeProtocol.Entities.ShMountable | inlineprotected |
| recoilP | BrokeProtocol.Entities.ShMountable | |
| recoilV | BrokeProtocol.Entities.ShMountable | |
| referencePrefab | BrokeProtocol.Entities.Serialized | |
| relativeVelocity | BrokeProtocol.Entities.ShEntity | |
| Reload() | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| RemoveFromInventory(Dictionary< int, InventoryItem > inventory, int itemIndex, int amount) | BrokeProtocol.Entities.ShEntity | inlineprotected |
| RemoveFromMyItems(int itemIndex, int amount, bool dispatch) | BrokeProtocol.Entities.ShEntity | inlinevirtual |
| RemoveFromTradeItems(int itemIndex, int amount) | BrokeProtocol.Entities.ShEntity | |
| RemoveViewer(ShPlayer viewer) | BrokeProtocol.Entities.ShEntity | inline |
| renderers | BrokeProtocol.Entities.ShEntity | |
| ResetAmmo() | BrokeProtocol.Entities.ShMountable | inlinevirtual |
| ResetCollisions(ShPlayer p) | BrokeProtocol.Entities.ShEntity | inline |
| ResetInputs() | BrokeProtocol.Entities.ShTransport | virtual |
| respawnFrame | BrokeProtocol.Entities.ShEntity | |
| Restore(Vector3 position, Quaternion rotation, Transform placeT) | BrokeProtocol.Entities.ShTransport | inlinevirtual |
| ScaledBounds | BrokeProtocol.Entities.ShEntity | |
| seats | BrokeProtocol.Entities.ShMountable | |
| SendInitial | BrokeProtocol.Entities.ShEntity | |
| SendViewerDelta(byte delta, int itemIndex, int amount, ShPlayer ignorePlayer) | BrokeProtocol.Entities.ShEntity | inline |
| SerializeMyItems() | BrokeProtocol.Entities.ShEntity | inline |
| SerializeShop() | BrokeProtocol.Entities.ShEntity | inline |
| ServersideAmmo | BrokeProtocol.Entities.ShMountable | |
| ServersidePhysics | BrokeProtocol.Entities.ShMovable | |
| SetAngularVelocity(Vector3 velocity) | BrokeProtocol.Entities.ShPhysical | |
| SetMotorBrake(float motor, float brake) | BrokeProtocol.Entities.ShTransport | inlineprotected |
| SetParent(Transform parent) | BrokeProtocol.Entities.ShEntity | |
| SetPosition(Vector3 position) | BrokeProtocol.Entities.ShEntity | |
| SetPositionSafe(Vector3 targetPosition) | BrokeProtocol.Entities.ShEntity | inline |
| SetRotation(Quaternion rotation) | BrokeProtocol.Entities.ShEntity | virtual |
| SetSiren(bool setting) | BrokeProtocol.Entities.ShTransport | inline |
| SetSteeringAngle(float angle) | BrokeProtocol.Entities.ShTransport | inlineprotectedvirtual |
| SetTransform(Vector3 position, Quaternion rotation, bool zeroVelocity) | BrokeProtocol.Entities.ShPhysical | inlinevirtual |
| SetVelocity(Vector3 velocity) | BrokeProtocol.Entities.ShPhysical | |
| Shop | BrokeProtocol.Entities.ShEntity | |
| ShopCanBuy(ShItem item) | BrokeProtocol.Entities.ShEntity | inline |
| siren | BrokeProtocol.Entities.ShTransport | |
| Spawn(Vector3 position, Quaternion rotation, Transform placeT) | BrokeProtocol.Entities.ShTransport | inlinevirtual |
| spawnVelocity | BrokeProtocol.Entities.ShPhysical | |
| SpecEntity | BrokeProtocol.Entities.ShEntity | |
| SpecSelf | BrokeProtocol.Entities.ShEntity | |
| Start() | BrokeProtocol.Entities.ShTransport | inlineprotectedvirtual |
| state | BrokeProtocol.Entities.ShTransport | |
| steeringCount | BrokeProtocol.Entities.ShTransport | protected |
| svDamageable | BrokeProtocol.Entities.ShDamageable | |
| svDestroyable | BrokeProtocol.Entities.ShDestroyable | |
| svEntity | BrokeProtocol.Entities.ShEntity | |
| svMountable | BrokeProtocol.Entities.ShMountable | |
| svMovable | BrokeProtocol.Entities.ShMovable | |
| svPhysical | BrokeProtocol.Entities.ShPhysical | |
| svTransport | BrokeProtocol.Entities.ShTransport | |
| syncAnimator | BrokeProtocol.Entities.ShEntity | |
| SyncTransform | BrokeProtocol.Entities.ShPhysical | |
| ThrownHasGuidance | BrokeProtocol.Entities.ShMountable | |
| ThrownVelocity | BrokeProtocol.Entities.ShMountable | |
| torque | BrokeProtocol.Entities.ShTransport | protected |
| Tow(ShTransport towable) | BrokeProtocol.Entities.ShTransport | inline |
| towChild | BrokeProtocol.Entities.ShMovable | |
| towParent | BrokeProtocol.Entities.ShMovable | |
| towT | BrokeProtocol.Entities.ShTransport | |
| TradeItemCount(ShEntity item) | BrokeProtocol.Entities.ShEntity | |
| TradeItemCount(int itemIndex) | BrokeProtocol.Entities.ShEntity | |
| tradeItems | BrokeProtocol.Entities.ShEntity | |
| TradeMoneyCount | BrokeProtocol.Entities.ShEntity | |
| TransferItem(byte deltaType, ShItem item, int amount=1, bool dispatch=true) | BrokeProtocol.Entities.ShEntity | |
| TransferItem(byte deltaType, int itemIndex, int amount=1, bool dispatch=true) | BrokeProtocol.Entities.ShEntity | inlinevirtual |
| TransferMoney(byte deltaType, int amount=1, bool dispatch=true) | BrokeProtocol.Entities.ShEntity | |
| Trigger(Collider collider, string eventName, bool enter) | BrokeProtocol.Entities.Serialized | inline |
| turretT | BrokeProtocol.Entities.ShMountable | |
| UpdateMainColliders() | BrokeProtocol.Entities.ShEntity | inlineprotectedvirtual |
| UpdatePrimaryAmmo(int delta) | BrokeProtocol.Entities.ShMountable | inline |
| UpdateSecondaryAmmo(int delta) | BrokeProtocol.Entities.ShMountable | inline |
| UseClips | BrokeProtocol.Entities.ShMountable | protected |
| UseDelay | BrokeProtocol.Entities.ShMountable | |
| UsePathfinding | BrokeProtocol.Entities.ShMountable | |
| ValidTransfer(int itemIndex, int amount) | BrokeProtocol.Entities.ShEntity | inline |
| value | BrokeProtocol.Entities.ShEntity | |
| Velocity | BrokeProtocol.Entities.ShPhysical | |
| videoStartTime | BrokeProtocol.Entities.ShEntity | |
| viewAngleLimit | BrokeProtocol.Entities.ShMountable | |
| viewers | BrokeProtocol.Entities.ShEntity | |
| WaterDrag | BrokeProtocol.Entities.ShPhysical | protected |
| WeaponGravity | BrokeProtocol.Entities.ShMountable | |
| weaponIndex | BrokeProtocol.Entities.ShMountable | |
| WeaponSet | BrokeProtocol.Entities.ShMountable | |
| weaponSets | BrokeProtocol.Entities.ShMountable | |
| WeaponVelocity | BrokeProtocol.Entities.ShMountable | |
| wheels | BrokeProtocol.Entities.ShTransport | |
| wheelTransforms | BrokeProtocol.Entities.ShTransport | |