| activateArgs | BrokeProtocol.Entities.SvEntity | |
| activateTime | BrokeProtocol.Entities.SvExplosion | protected |
| AddItemOptions(ItemOption[] options) | BrokeProtocol.Entities.SvEntity | inline |
| AddSubscribedPlayer(ShPlayer player, bool sendInitData=true) | BrokeProtocol.Entities.SvEntity | inline |
| animatorArray | BrokeProtocol.Entities.SvEntity | protected |
| BuyEntity(ShPlayer buyer) | BrokeProtocol.Entities.SvEntity | inline |
| CanLockOnTarget(ShEntity target, ShThrown thrown, out float angle) | BrokeProtocol.Entities.SvMountable | inline |
| CheckUpdatable() | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
| currentTriggers | BrokeProtocol.Entities.SvPhysical | |
| CustomData | BrokeProtocol.Entities.SvEntity | |
| damage | BrokeProtocol.Entities.SvExplosion | |
| Damage(DamageIndex damageIndex, float amount, ShPlayer attacker=null, Collider collider=null, Vector3 hitPoint=default, Vector3 hitNormal=default) | BrokeProtocol.Entities.SvDamageable | |
| damageable | BrokeProtocol.Entities.SvDamageable | |
| Deactivate(bool removeSectors) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
| defaultItems | BrokeProtocol.Entities.SvEntity | |
| Destroy() | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
| destroyable | BrokeProtocol.Entities.SvDestroyable | |
| destroyAfter | BrokeProtocol.Entities.SvEntity | |
| destroyEmpty | BrokeProtocol.Entities.SvEntity | |
| DestroySelf() | BrokeProtocol.Entities.SvDestroyable | |
| DismountAll() | BrokeProtocol.Entities.SvMountable | inline |
| entity | BrokeProtocol.Entities.SvEntity | |
| Events | BrokeProtocol.Entities.SvPhysical | |
| events | BrokeProtocol.Entities.SvPhysical | static |
| explosion | BrokeProtocol.Entities.SvExplosion | |
| ExplosionDamage(float range, float damage, ShPlayer attacker) | BrokeProtocol.Entities.SvEntity | inline |
| ExteriorPosition | BrokeProtocol.Entities.SvEntity | |
| FollowTarget() | BrokeProtocol.Entities.SvThrown | inlineprotected |
| GetDoor | BrokeProtocol.Entities.SvEntity | |
| GetEntitySector() | BrokeProtocol.Entities.SvEntity | inline |
| GetEvents< T >() | BrokeProtocol.Entities.SvEntity | |
| GetLocalInRange< T >(float range) | BrokeProtocol.Entities.SvEntity | inline |
| Heal(float amount, ShPlayer healer=null) | BrokeProtocol.Entities.SvDestroyable | |
| HealFull(ShPlayer healer=null) | BrokeProtocol.Entities.SvDestroyable | |
| Initialize() | BrokeProtocol.Entities.SvExplosion | inlinevirtual |
| InitializeSectors() | BrokeProtocol.Entities.SvEntity | virtual |
| InitializeSender() | BrokeProtocol.Entities.SvEntity | inline |
| instigator | BrokeProtocol.Entities.SvEntity | |
| IsValidTarget(ShPlayer chaser) | BrokeProtocol.Entities.SvEntity | virtual |
| itemOptions | BrokeProtocol.Entities.SvEntity | |
| LocalEntitiesAll(Func< ShEntity, bool > Test, Action< ShEntity > Action) | BrokeProtocol.Entities.SvEntity | inline |
| LocalEntitiesOne(Func< ShEntity, bool > Test, Func< ShEntity, bool > Action) | BrokeProtocol.Entities.SvEntity | inline |
| localSectors | BrokeProtocol.Entities.SvEntity | |
| mountable | BrokeProtocol.Entities.SvMountable | |
| mountLicense | BrokeProtocol.Entities.SvMountable | |
| MoveTo(Vector3 next) | BrokeProtocol.Entities.SvMountable | inlinevirtual |
| netStates | BrokeProtocol.Entities.SvPhysical | protected |
| NewSector(Sector newSector) | BrokeProtocol.Entities.SvEntity | inline |
| nextUpdateTime | BrokeProtocol.Entities.SvPhysical | protected |
| OnOrigin | BrokeProtocol.Entities.SvEntity | |
| originalParent | BrokeProtocol.Entities.SvEntity | |
| originalPosition | BrokeProtocol.Entities.SvEntity | |
| originalRotation | BrokeProtocol.Entities.SvEntity | |
| parameterArray | BrokeProtocol.Entities.SvEntity | protected |
| physical | BrokeProtocol.Entities.SvPhysical | |
| PreviousNetState(float rollbackTime, out NetState netState) | BrokeProtocol.Entities.SvPhysical | inline |
| primeTime | BrokeProtocol.Entities.SvExplosion | protected |
| PushNetState(bool hard) | BrokeProtocol.Entities.SvPhysical | inline |
| randomSpawn | BrokeProtocol.Entities.SvEntity | |
| range | BrokeProtocol.Entities.SvExplosion | |
| RemoveSectors(bool sendDeactivate) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| RemoveSubscribedPlayer(ShPlayer player, bool dispatch) | BrokeProtocol.Entities.SvEntity | inline |
| ResetOriginal() | BrokeProtocol.Entities.SvEntity | virtual |
| Respawn() | BrokeProtocol.Entities.SvEntity | virtual |
| respawnable | BrokeProtocol.Entities.SvEntity | |
| RespawnTime | BrokeProtocol.Entities.SvEntity | |
| Restock(float fraction=1f) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
| SameSector() | BrokeProtocol.Entities.SvEntity | |
| sector | BrokeProtocol.Entities.SvEntity | |
| selfMarker | BrokeProtocol.Entities.SvPhysical | |
| Send(SvSendType sendType, PacketFlags channel, ClPacket packet, params object[] args) | BrokeProtocol.Entities.SvEntity | inline |
| Send(SvSendType sendType, PacketFlags channel) | BrokeProtocol.Entities.SvEntity | |
| SendActivateToOther(ShPlayer other) | BrokeProtocol.Entities.SvEntity | inline |
| SendDeactivateToOther(ShPlayer other) | BrokeProtocol.Entities.SvEntity | inline |
| sender | BrokeProtocol.Entities.SvEntity | protected |
| SendToAll(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| SendToAllOthers(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| SendToLocal(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | protectedvirtual |
| SendToLocalOthers(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| SendToPlayer(ShPlayer toPlayer, PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| SendToSelf(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotectedvirtual |
| SerializeAnimator() | BrokeProtocol.Entities.SvEntity | inline |
| SerializeParameters() | BrokeProtocol.Entities.SvEntity | inline |
| SetNetState(NetState s) | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
| Shop(ShPlayer customer) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
| spawner | BrokeProtocol.Entities.SvEntity | |
| SpawnFire() | BrokeProtocol.Entities.SvEntity | inline |
| SpawnOriginal() | BrokeProtocol.Entities.SvEntity | inline |
| SpawnRate | BrokeProtocol.Entities.SvEntity | |
| spectators | BrokeProtocol.Entities.SvEntity | |
| StartFollowTarget(ShEntity target) | BrokeProtocol.Entities.SvThrown | inline |
| subscribers | BrokeProtocol.Entities.SvEntity | |
| SvAddDynamicAction(string eventName, string label) | BrokeProtocol.Entities.SvEntity | inline |
| SvAnimatorBool(string parameterName, bool value) | BrokeProtocol.Entities.SvEntity | inline |
| SvAnimatorEnabled(bool enabled) | BrokeProtocol.Entities.SvEntity | inline |
| SvAnimatorFloat(string parameterName, float value) | BrokeProtocol.Entities.SvEntity | inline |
| SvAnimatorInt(string parameterName, int value) | BrokeProtocol.Entities.SvEntity | inline |
| SvAnimatorTrigger(string parameterName) | BrokeProtocol.Entities.SvEntity | inline |
| SvDestroyEffect() | BrokeProtocol.Entities.SvExplosion | inlinevirtual |
| SvForce(Vector3 force) | BrokeProtocol.Entities.SvPhysical | inline |
| svManager | BrokeProtocol.Entities.SvEntity | |
| SvRelocate(Vector3 position, Quaternion rotation, Transform parent=null) | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
| BrokeProtocol::Entities::SvDestroyable.SvRelocate(Transform t, Transform parent=null) | BrokeProtocol.Entities.SvEntity | |
| SvRelocateSelf() | BrokeProtocol.Entities.SvPhysical | inline |
| SvRemoveDynamicAction(string eventName) | BrokeProtocol.Entities.SvEntity | inline |
| SvRestore(Vector3 position, Quaternion rotation, int placeIndex) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
| SvSetParent(Transform parent) | BrokeProtocol.Entities.SvMountable | inlinevirtual |
| SvSetScale(Vector3 scale) | BrokeProtocol.Entities.SvEntity | inline |
| SvStartCustomVideo(string url) | BrokeProtocol.Entities.SvEntity | inline |
| SvStartDefaultVideo(int index) | BrokeProtocol.Entities.SvEntity | inline |
| SvStopVideo() | BrokeProtocol.Entities.SvEntity | inline |
| SvTryUpdateSmooth(Vector3 position, Quaternion rotation) | BrokeProtocol.Entities.SvPhysical | inline |
| SyncAnimator() | BrokeProtocol.Entities.SvEntity | inline |
| target | BrokeProtocol.Entities.SvThrown | protected |
| thrown | BrokeProtocol.Entities.SvThrown | |
| Trigger(Serialized trigger, string eventName, bool enter) | BrokeProtocol.Entities.SvPhysical | |
| triggerEnter | BrokeProtocol.Entities.SvPhysical | |
| triggerExit | BrokeProtocol.Entities.SvPhysical | |
| TryAddHuman(Sector s) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| TryRemoveHuman(Sector s) | BrokeProtocol.Entities.SvEntity | inlineprotected |
| Update() | BrokeProtocol.Entities.SvPhysical | inlineprotectedvirtual |
| UpdateDefaultItems() | BrokeProtocol.Entities.SvEntity | inline |
| UpdateHealth(Vector3 source=default) | BrokeProtocol.Entities.SvDestroyable | inline |
| videoURL | BrokeProtocol.Entities.SvEntity | |
| WaypointProperty | BrokeProtocol.Entities.SvEntity | |
| WriteActivateData() | BrokeProtocol.Entities.SvExplosion | inlinevirtual |
| WriteInitData(ref object[] initializeArgs, bool isPlayer) | BrokeProtocol.Entities.SvEntity | inlinevirtual |