activateArgs | BrokeProtocol.Entities.SvEntity | |
AddItemOptions(ItemOption[] options) | BrokeProtocol.Entities.SvEntity | inline |
AddSubscribedPlayer(ShPlayer player, bool sendInitData=true) | BrokeProtocol.Entities.SvEntity | inline |
aircraft | BrokeProtocol.Entities.SvAircraft | |
animatorArray | BrokeProtocol.Entities.SvEntity | protected |
BrakeRange | BrokeProtocol.Entities.SvTransport | protected |
BuyEntity(ShPlayer buyer) | BrokeProtocol.Entities.SvEntity | inline |
CanLockOnTarget(ShEntity target, ShThrown thrown, out float angle) | BrokeProtocol.Entities.SvMountable | inline |
CheckUpdatable() | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
collisionTime | BrokeProtocol.Entities.SvTransport | |
currentTriggers | BrokeProtocol.Entities.SvPhysical | |
CustomData | BrokeProtocol.Entities.SvEntity | |
Damage(DamageIndex damageIndex, float amount, ShPlayer attacker=null, Collider collider=null, Vector3 hitPoint=default, Vector3 hitNormal=default) | BrokeProtocol.Entities.SvDamageable | |
damageable | BrokeProtocol.Entities.SvDamageable | |
DamageScalar | BrokeProtocol.Entities.SvAircraft | protected |
Deactivate(bool removeSectors) | BrokeProtocol.Entities.SvTransport | inlinevirtual |
defaultItems | BrokeProtocol.Entities.SvEntity | |
Destroy() | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
destroyable | BrokeProtocol.Entities.SvDestroyable | |
destroyAfter | BrokeProtocol.Entities.SvEntity | |
destroyEmpty | BrokeProtocol.Entities.SvEntity | |
DestroySelf() | BrokeProtocol.Entities.SvDestroyable | |
DismountAll() | BrokeProtocol.Entities.SvMountable | inline |
entity | BrokeProtocol.Entities.SvEntity | |
Events | BrokeProtocol.Entities.SvTransport | |
events | BrokeProtocol.Entities.SvTransport | static |
ExplosionDamage(float range, float damage, ShPlayer attacker) | BrokeProtocol.Entities.SvEntity | inline |
ExteriorPosition | BrokeProtocol.Entities.SvEntity | |
frontOffset | BrokeProtocol.Entities.SvTransport | |
GetDoor | BrokeProtocol.Entities.SvEntity | |
GetEntitySector() | BrokeProtocol.Entities.SvEntity | inline |
GetEvents< T >() | BrokeProtocol.Entities.SvEntity | |
GetGraph() | BrokeProtocol.Entities.SvMovable | inline |
GetLocalInRange< T >(float range) | BrokeProtocol.Entities.SvEntity | inline |
Heal(float amount, ShPlayer healer=null) | BrokeProtocol.Entities.SvDestroyable | |
HealFull(ShPlayer healer=null) | BrokeProtocol.Entities.SvDestroyable | |
Initialize() | BrokeProtocol.Entities.SvTransport | inlinevirtual |
InitializeSectors() | BrokeProtocol.Entities.SvEntity | virtual |
InitializeSender() | BrokeProtocol.Entities.SvEntity | inline |
initialState | BrokeProtocol.Entities.SvTransport | |
instigator | BrokeProtocol.Entities.SvEntity | |
IsBlocked(out RaycastHit raycastHit) | BrokeProtocol.Entities.SvTransport | inlineprotected |
IsValidTarget(ShPlayer chaser) | BrokeProtocol.Entities.SvEntity | virtual |
itemOptions | BrokeProtocol.Entities.SvEntity | |
LocalEntitiesAll(Func< ShEntity, bool > Test, Action< ShEntity > Action) | BrokeProtocol.Entities.SvEntity | inline |
LocalEntitiesOne(Func< ShEntity, bool > Test, Func< ShEntity, bool > Action) | BrokeProtocol.Entities.SvEntity | inline |
localSectors | BrokeProtocol.Entities.SvEntity | |
mountable | BrokeProtocol.Entities.SvMountable | |
mountLicense | BrokeProtocol.Entities.SvMountable | |
movable | BrokeProtocol.Entities.SvMovable | |
MoveTo(Vector3 next) | BrokeProtocol.Entities.SvAircraft | inlinevirtual |
NavRangeSqr | BrokeProtocol.Entities.SvTransport | |
netStates | BrokeProtocol.Entities.SvPhysical | protected |
NewSector(Sector newSector) | BrokeProtocol.Entities.SvEntity | inline |
nextUpdateTime | BrokeProtocol.Entities.SvPhysical | protected |
OnCollisionEnter(Collision collision) | BrokeProtocol.Entities.SvParachute | inlineprotectedvirtual |
OnCollisionStay(Collision collision) | BrokeProtocol.Entities.SvTransport | inlineprotected |
OnOrigin | BrokeProtocol.Entities.SvEntity | |
originalMaxSpeed | BrokeProtocol.Entities.SvMovable | protected |
originalParent | BrokeProtocol.Entities.SvEntity | |
originalPosition | BrokeProtocol.Entities.SvEntity | |
originalRotation | BrokeProtocol.Entities.SvEntity | |
parameterArray | BrokeProtocol.Entities.SvEntity | protected |
physical | BrokeProtocol.Entities.SvPhysical | |
PreviousNetState(float rollbackTime, out NetState netState) | BrokeProtocol.Entities.SvPhysical | inline |
PushNetState(bool hard) | BrokeProtocol.Entities.SvPhysical | inline |
randomSpawn | BrokeProtocol.Entities.SvEntity | |
rearOffset | BrokeProtocol.Entities.SvTransport | |
RemoveSectors(bool sendDeactivate) | BrokeProtocol.Entities.SvEntity | inlineprotected |
RemoveSubscribedPlayer(ShPlayer player, bool dispatch) | BrokeProtocol.Entities.SvEntity | inline |
ResetOriginal() | BrokeProtocol.Entities.SvEntity | virtual |
Respawn() | BrokeProtocol.Entities.SvMovable | inlinevirtual |
respawnable | BrokeProtocol.Entities.SvEntity | |
RespawnTime | BrokeProtocol.Entities.SvMovable | |
Restock(float fraction=1f) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
SameSector() | BrokeProtocol.Entities.SvEntity | |
sector | BrokeProtocol.Entities.SvEntity | |
selfMarker | BrokeProtocol.Entities.SvPhysical | |
Send(SvSendType sendType, PacketFlags channel, ClPacket packet, params object[] args) | BrokeProtocol.Entities.SvEntity | inline |
Send(SvSendType sendType, PacketFlags channel) | BrokeProtocol.Entities.SvEntity | |
SendActivateToOther(ShPlayer other) | BrokeProtocol.Entities.SvEntity | inline |
SendDeactivateToOther(ShPlayer other) | BrokeProtocol.Entities.SvEntity | inline |
sender | BrokeProtocol.Entities.SvEntity | protected |
SendToAll(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
SendToAllOthers(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
SendToLocal(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | protectedvirtual |
SendToLocalOthers(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
SendToPlayer(ShPlayer toPlayer, PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotected |
SendToSelf(PacketFlags channel) | BrokeProtocol.Entities.SvEntity | inlineprotectedvirtual |
SendTransportState() | BrokeProtocol.Entities.SvTransport | |
SerializeAnimator() | BrokeProtocol.Entities.SvEntity | inline |
SerializeParameters() | BrokeProtocol.Entities.SvEntity | inline |
SetMaxSpeed(float maxSpeed) | BrokeProtocol.Entities.SvMovable | inline |
SetNetState(NetState s) | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
Shop(ShPlayer customer) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
spawner | BrokeProtocol.Entities.SvEntity | |
SpawnFire() | BrokeProtocol.Entities.SvEntity | inline |
SpawnOriginal() | BrokeProtocol.Entities.SvEntity | inline |
SpawnRate | BrokeProtocol.Entities.SvEntity | |
spectators | BrokeProtocol.Entities.SvEntity | |
subscribers | BrokeProtocol.Entities.SvEntity | |
SvAddDynamicAction(string eventName, string label) | BrokeProtocol.Entities.SvEntity | inline |
SvAnimatorBool(string parameterName, bool value) | BrokeProtocol.Entities.SvEntity | inline |
SvAnimatorEnabled(bool enabled) | BrokeProtocol.Entities.SvEntity | inline |
SvAnimatorFloat(string parameterName, float value) | BrokeProtocol.Entities.SvEntity | inline |
SvAnimatorInt(string parameterName, int value) | BrokeProtocol.Entities.SvEntity | inline |
SvAnimatorTrigger(string parameterName) | BrokeProtocol.Entities.SvEntity | inline |
SvDestroyEffect() | BrokeProtocol.Entities.SvTransport | inlinevirtual |
SvForce(Vector3 force) | BrokeProtocol.Entities.SvPhysical | inline |
svManager | BrokeProtocol.Entities.SvEntity | |
SvRelocate(Vector3 position, Quaternion rotation, Transform parent=null) | BrokeProtocol.Entities.SvPhysical | inlinevirtual |
BrokeProtocol::Entities::SvDestroyable.SvRelocate(Transform t, Transform parent=null) | BrokeProtocol.Entities.SvEntity | |
SvRelocateSelf() | BrokeProtocol.Entities.SvPhysical | inline |
SvRemoveDynamicAction(string eventName) | BrokeProtocol.Entities.SvEntity | inline |
SvRestore(Vector3 position, Quaternion rotation, int placeIndex) | BrokeProtocol.Entities.SvEntity | inlinevirtual |
SvSetParent(Transform parent) | BrokeProtocol.Entities.SvMountable | inlinevirtual |
SvSetScale(Vector3 scale) | BrokeProtocol.Entities.SvEntity | inline |
SvSetTransportOwner(ShPlayer buyer) | BrokeProtocol.Entities.SvTransport | inline |
SvStartCustomVideo(string url) | BrokeProtocol.Entities.SvEntity | inline |
SvStartDefaultVideo(int index) | BrokeProtocol.Entities.SvEntity | inline |
SvStopVideo() | BrokeProtocol.Entities.SvEntity | inline |
SvTow(ShTransport towable) | BrokeProtocol.Entities.SvTransport | inline |
SvTryUpdateSmooth(Vector3 position, Quaternion rotation) | BrokeProtocol.Entities.SvPhysical | inline |
SyncAnimator() | BrokeProtocol.Entities.SvEntity | inline |
towJoint | BrokeProtocol.Entities.SvTransport | |
towOptions | BrokeProtocol.Entities.SvTransport | |
transport | BrokeProtocol.Entities.SvTransport | |
Trigger(Serialized trigger, string eventName, bool enter) | BrokeProtocol.Entities.SvPhysical | |
triggerEnter | BrokeProtocol.Entities.SvPhysical | |
triggerExit | BrokeProtocol.Entities.SvPhysical | |
TryAddHuman(Sector s) | BrokeProtocol.Entities.SvEntity | inlineprotected |
TryGetTowOption(out ShTransport towable) | BrokeProtocol.Entities.SvTransport | inline |
TryParking(ShDoor otherDoor) | BrokeProtocol.Entities.SvTransport | inline |
TryRemoveHuman(Sector s) | BrokeProtocol.Entities.SvEntity | inlineprotected |
TryTowing(ShTransport towable) | BrokeProtocol.Entities.SvTransport | inline |
Update() | BrokeProtocol.Entities.SvParachute | inlineprotectedvirtual |
UpdateDefaultItems() | BrokeProtocol.Entities.SvEntity | inline |
UpdateHealth(Vector3 source=default) | BrokeProtocol.Entities.SvDestroyable | inline |
videoURL | BrokeProtocol.Entities.SvEntity | |
WaypointList | BrokeProtocol.Entities.SvMovable | |
WaypointProperty | BrokeProtocol.Entities.SvAircraft | |
WriteActivateData() | BrokeProtocol.Entities.SvTransport | inlinevirtual |
WriteInitData(ref object[] initializeArgs, bool isPlayer) | BrokeProtocol.Entities.SvMovable | inlinevirtual |