Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | Protected Member Functions | List of all members
BrokeProtocol.Parameters.BaseEditor Class Reference
Inheritance diagram for BrokeProtocol.Parameters.BaseEditor:
BrokeProtocol.Parameters.SerializedEditor BrokeProtocol.Parameters.AudioPlayerEditor BrokeProtocol.Parameters.EntityEditor BrokeProtocol.Parameters.HeightmapEditor BrokeProtocol.Parameters.MapMarkerEditor BrokeProtocol.Parameters.ServerTriggerEditor BrokeProtocol.Parameters.SpawnLocationEditor BrokeProtocol.Parameters.SpeedBoostZoneEditor BrokeProtocol.Parameters.SplineNodeEditor BrokeProtocol.Parameters.WaypointEditor

Public Member Functions

void CreateInspectorButton (UnityAction action, string labelText)
 
virtual void InitializeGUI (Transform target)
 

Public Attributes

RectTransform mTransform
 

Protected Member Functions

object GetScale ()
 
void OnSetScale (object value)
 

Member Function Documentation

◆ CreateInspectorButton()

void BrokeProtocol.Parameters.BaseEditor.CreateInspectorButton ( UnityAction action,
string labelText )
inline

◆ GetScale()

object BrokeProtocol.Parameters.BaseEditor.GetScale ( )
protected

◆ InitializeGUI()

virtual void BrokeProtocol.Parameters.BaseEditor.InitializeGUI ( Transform target)
inlinevirtual

◆ OnSetScale()

void BrokeProtocol.Parameters.BaseEditor.OnSetScale ( object value)
inlineprotected

Member Data Documentation

◆ mTransform

RectTransform BrokeProtocol.Parameters.BaseEditor.mTransform

The documentation for this class was generated from the following file: