Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | List of all members
BrokeProtocol.Parameters.EntityEditor Class Reference
Inheritance diagram for BrokeProtocol.Parameters.EntityEditor:
BrokeProtocol.Parameters.SerializedEditor BrokeProtocol.Parameters.BaseEditor BrokeProtocol.Parameters.DoorEditor BrokeProtocol.Parameters.PlayerEditor BrokeProtocol.Parameters.TextDisplayEditor BrokeProtocol.Parameters.TransportEditor BrokeProtocol.Parameters.TriggerEditor BrokeProtocol.Parameters.VoxelEditor BrokeProtocol.Parameters.ApartmentEditor BrokeProtocol.Parameters.TerritoryEditor BrokeProtocol.Parameters.SmoothVoxelEditor

Public Member Functions

override void InitializeGUI (Transform target)
 
- Public Member Functions inherited from BrokeProtocol.Parameters.SerializedEditor
override void InitializeGUI (Transform target)
 
- Public Member Functions inherited from BrokeProtocol.Parameters.BaseEditor
void CreateInspectorButton (UnityAction action, string labelText)
 

Additional Inherited Members

- Public Attributes inherited from BrokeProtocol.Parameters.BaseEditor
RectTransform mTransform
 
- Protected Member Functions inherited from BrokeProtocol.Parameters.BaseEditor
object GetScale ()
 
void OnSetScale (object value)
 

Member Function Documentation

◆ InitializeGUI()

override void BrokeProtocol.Parameters.EntityEditor.InitializeGUI ( Transform target)
inlinevirtual

The documentation for this class was generated from the following file: