Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
override void | InitializeGUI (Transform target) |
Public Member Functions inherited from BrokeProtocol.Parameters.SerializedEditor | |
override void | InitializeGUI (Transform target) |
Public Member Functions inherited from BrokeProtocol.Parameters.BaseEditor | |
void | CreateInspectorButton (UnityAction action, string labelText) |
Additional Inherited Members | |
Public Attributes inherited from BrokeProtocol.Parameters.BaseEditor | |
RectTransform | mTransform |
Protected Member Functions inherited from BrokeProtocol.Parameters.BaseEditor | |
object | GetScale () |
void | OnSetScale (object value) |
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inlinevirtual |
Reimplemented from BrokeProtocol.Parameters.BaseEditor.
Reimplemented in BrokeProtocol.Parameters.PlayerEditor, BrokeProtocol.Parameters.SmoothVoxelEditor, BrokeProtocol.Parameters.TerritoryEditor, BrokeProtocol.Parameters.TextDisplayEditor, BrokeProtocol.Parameters.TransportEditor, BrokeProtocol.Parameters.TriggerEditor, and BrokeProtocol.Parameters.VoxelEditor.