Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Attributes | List of all members
BrokeProtocol.Properties.ClBulletProperties Class Reference
Inheritance diagram for BrokeProtocol.Properties.ClBulletProperties:
BrokeProtocol.Properties.ClProperties

Public Attributes

LabelID[] eventActions
 
VideoPlayer videoPlayer
 
RawImage videoImage
 
AudioSource horn
 
AudioClip[] collisionClips
 
AudioSource collisionSource
 
GameObject customDestroyEffect
 
float customDestroyEffectLifespan
 
DestroyEffect destroyEffect
 
ThrownEffect thrownEffect
 
Transform effectParent
 

Member Data Documentation

◆ collisionClips

AudioClip [] BrokeProtocol.Properties.ClBulletProperties.collisionClips

◆ collisionSource

AudioSource BrokeProtocol.Properties.ClBulletProperties.collisionSource

◆ customDestroyEffect

GameObject BrokeProtocol.Properties.ClBulletProperties.customDestroyEffect

◆ customDestroyEffectLifespan

float BrokeProtocol.Properties.ClBulletProperties.customDestroyEffectLifespan

◆ destroyEffect

DestroyEffect BrokeProtocol.Properties.ClBulletProperties.destroyEffect

◆ effectParent

Transform BrokeProtocol.Properties.ClBulletProperties.effectParent

◆ eventActions

LabelID [] BrokeProtocol.Properties.ClBulletProperties.eventActions

◆ horn

AudioSource BrokeProtocol.Properties.ClBulletProperties.horn

◆ thrownEffect

ThrownEffect BrokeProtocol.Properties.ClBulletProperties.thrownEffect

◆ videoImage

RawImage BrokeProtocol.Properties.ClBulletProperties.videoImage

◆ videoPlayer

VideoPlayer BrokeProtocol.Properties.ClBulletProperties.videoPlayer

The documentation for this class was generated from the following file: