Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Attributes | List of all members
BrokeProtocol.Properties.ShTerritoryProperties Class Reference
Inheritance diagram for BrokeProtocol.Properties.ShTerritoryProperties:
BrokeProtocol.Properties.ShProperties

Public Attributes

string referencePrefab
 
Animator animator
 
bool syncAnimator
 
AppIndex[] availableApps
 
InventoryType inventoryType
 
int value
 
Text textComponent
 
int editableLength
 
int ownerIndex = -1
 
bool capturable = true
 

Member Data Documentation

◆ animator

Animator BrokeProtocol.Properties.ShTerritoryProperties.animator

◆ availableApps

AppIndex [] BrokeProtocol.Properties.ShTerritoryProperties.availableApps

◆ capturable

bool BrokeProtocol.Properties.ShTerritoryProperties.capturable = true

◆ editableLength

int BrokeProtocol.Properties.ShTerritoryProperties.editableLength

◆ inventoryType

InventoryType BrokeProtocol.Properties.ShTerritoryProperties.inventoryType

◆ ownerIndex

int BrokeProtocol.Properties.ShTerritoryProperties.ownerIndex = -1

◆ referencePrefab

string BrokeProtocol.Properties.ShTerritoryProperties.referencePrefab

◆ syncAnimator

bool BrokeProtocol.Properties.ShTerritoryProperties.syncAnimator

◆ textComponent

Text BrokeProtocol.Properties.ShTerritoryProperties.textComponent

◆ value

int BrokeProtocol.Properties.ShTerritoryProperties.value

The documentation for this class was generated from the following file: