Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Attributes | List of all members
BrokeProtocol.Properties.ShVoxelProperties Class Reference
Inheritance diagram for BrokeProtocol.Properties.ShVoxelProperties:
BrokeProtocol.Properties.ShProperties

Public Attributes

string referencePrefab
 
Animator animator
 
bool syncAnimator
 
AppIndex[] availableApps
 
InventoryType inventoryType
 
int value
 
Material material
 
float hitPoints = -1f
 
float regenDelay = -1f
 
int regenRate = -1
 
ParticleSystem particleSpawner
 
Transform particleTransform
 

Member Data Documentation

◆ animator

Animator BrokeProtocol.Properties.ShVoxelProperties.animator

◆ availableApps

AppIndex [] BrokeProtocol.Properties.ShVoxelProperties.availableApps

◆ hitPoints

float BrokeProtocol.Properties.ShVoxelProperties.hitPoints = -1f

◆ inventoryType

InventoryType BrokeProtocol.Properties.ShVoxelProperties.inventoryType

◆ material

Material BrokeProtocol.Properties.ShVoxelProperties.material

◆ particleSpawner

ParticleSystem BrokeProtocol.Properties.ShVoxelProperties.particleSpawner

◆ particleTransform

Transform BrokeProtocol.Properties.ShVoxelProperties.particleTransform

◆ referencePrefab

string BrokeProtocol.Properties.ShVoxelProperties.referencePrefab

◆ regenDelay

float BrokeProtocol.Properties.ShVoxelProperties.regenDelay = -1f

◆ regenRate

int BrokeProtocol.Properties.ShVoxelProperties.regenRate = -1

◆ syncAnimator

bool BrokeProtocol.Properties.ShVoxelProperties.syncAnimator

◆ value

int BrokeProtocol.Properties.ShVoxelProperties.value

The documentation for this class was generated from the following file: