◆ InputButton()
| BrokeProtocol.Utility.InputButton.InputButton |
( |
InputType | index, |
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string | functionName, |
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bool | repeat, |
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int | mobileButtonIndex, |
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bool | mouse = false ) |
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inline |
◆ GetPrefKey()
| bool BrokeProtocol.Utility.InputButton.GetPrefKey |
( |
out int | button | ) |
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inline |
◆ SetDefault()
| void BrokeProtocol.Utility.InputButton.SetDefault |
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| ) |
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inline |
◆ SetKey()
| void BrokeProtocol.Utility.InputButton.SetKey |
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int | button | ) |
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inline |
◆ button
| int BrokeProtocol.Utility.InputButton.button |
◆ functionName
| readonly string BrokeProtocol.Utility.InputButton.functionName |
◆ index
| readonly InputType BrokeProtocol.Utility.InputButton.index |
◆ mobileButtonIndex
| readonly int BrokeProtocol.Utility.InputButton.mobileButtonIndex |
◆ mouse
| readonly bool BrokeProtocol.Utility.InputButton.mouse |
◆ preferenceString
| readonly string BrokeProtocol.Utility.InputButton.preferenceString |
◆ repeat
| readonly bool BrokeProtocol.Utility.InputButton.repeat |
The documentation for this class was generated from the following file: