Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
Loading...
Searching...
No Matches
Utility
Classes
|
Namespaces
|
Enumerations
Types.cs File Reference
Classes
struct
BrokeProtocol.Utility.VisNode
class
BrokeProtocol.Utility.VisNode.Comparer
struct
BrokeProtocol.Utility.ChildIndex
struct
BrokeProtocol.Utility.SerializedItemOption
struct
BrokeProtocol.Utility.ChildIndexActionPair
class
BrokeProtocol.Utility.HackingBug
class
BrokeProtocol.Utility.HackingProbe
class
BrokeProtocol.Utility.Minigame
class
BrokeProtocol.Utility.HackingGame
class
BrokeProtocol.Utility.CrackingGame
class
BrokeProtocol.Utility.HitEffectIndex
struct
BrokeProtocol.Utility.Binding
struct
BrokeProtocol.Utility.Injury
class
BrokeProtocol.Utility.ConnectData
struct
BrokeProtocol.Utility.PlayerRecord
struct
BrokeProtocol.Utility.ServerAddress
class
BrokeProtocol.Utility.PrefsKey
class
BrokeProtocol.Utility.MoveMode
class
BrokeProtocol.Utility.VaultState
class
BrokeProtocol.Utility.DeltaInv
class
BrokeProtocol.Utility.InventoryItem
class
BrokeProtocol.Utility.ImageItem
class
BrokeProtocol.Utility.PersistentSettings
class
BrokeProtocol.Utility.Settings
class
BrokeProtocol.Utility.AnnouncementsSettings
class
BrokeProtocol.Utility.DatabaseSettings
class
BrokeProtocol.Utility.ActionableButtons
class
BrokeProtocol.Utility.VoteIndex
class
BrokeProtocol.Utility.NavTags
class
BrokeProtocol.Utility.MaskIndex
class
BrokeProtocol.Utility.AttachmentType
class
BrokeProtocol.Utility.StanceType
class
BrokeProtocol.Utility.MobileButtonIndex
class
BrokeProtocol.Utility.ButtonCustomization
class
BrokeProtocol.Utility.ButtonCustomizations
struct
BrokeProtocol.Utility.DamageType
class
BrokeProtocol.Utility.MobileButton
class
BrokeProtocol.Utility.InputButton
struct
BrokeProtocol.Utility.AssetData
class
BrokeProtocol.Utility.LayerType
class
BrokeProtocol.Utility.Sector
class
BrokeProtocol.Utility.Place
class
BrokeProtocol.Utility.ProgressAction
struct
BrokeProtocol.Utility.AppContact
class
BrokeProtocol.Utility.AppCall
class
BrokeProtocol.Utility.AppMessages
struct
BrokeProtocol.Utility.AppInbox
struct
BrokeProtocol.Utility.AppMessage
struct
BrokeProtocol.Utility.AppTransaction
struct
BrokeProtocol.Utility.ColorStruct
Namespaces
namespace
BrokeProtocol
namespace
BrokeProtocol.Utility
Enumerations
enum
BrokeProtocol.Utility.LogLevel
{
BrokeProtocol.Utility.Log
,
BrokeProtocol.Utility.Warn
,
BrokeProtocol.Utility.Error
}
enum
BrokeProtocol.Utility.ViewTool
{
BrokeProtocol.Utility.None
,
BrokeProtocol.Utility.Orbit
,
BrokeProtocol.Utility.Pan
,
BrokeProtocol.Utility.Dolly
,
BrokeProtocol.Utility.Look
}
enum
BrokeProtocol.Utility.ClimbState
{
BrokeProtocol.Utility.None
,
BrokeProtocol.Utility.Mantling
,
BrokeProtocol.Utility.Climbing
}
enum
BrokeProtocol.Utility.SceneIndex
{
BrokeProtocol.Utility.Main
,
BrokeProtocol.Utility.Builder
}
enum
BrokeProtocol.Utility.Tool
{
BrokeProtocol.Utility.Position
,
BrokeProtocol.Utility.Rotate
,
BrokeProtocol.Utility.Scale
}
enum
BrokeProtocol.Utility.QueryType
{
BrokeProtocol.Utility.All
,
BrokeProtocol.Utility.Favorite
,
BrokeProtocol.Utility.Voted
,
BrokeProtocol.Utility.Subscribed
,
BrokeProtocol.Utility.Published
}
enum
BrokeProtocol.Utility.ConnectionStatus
{
BrokeProtocol.Utility.Initial
,
BrokeProtocol.Utility.Ready
,
BrokeProtocol.Utility.ReceivedCache
,
BrokeProtocol.Utility.LoadedMap
,
BrokeProtocol.Utility.LoggedIn
}
enum
BrokeProtocol.Utility.ProgressIndex
{
BrokeProtocol.Utility.Bomb
,
BrokeProtocol.Utility.Repair
,
BrokeProtocol.Utility.Lockpick
}
enum
BrokeProtocol.Utility.PermEnum
{
BrokeProtocol.Utility.PingAll
,
BrokeProtocol.Utility.Save
,
BrokeProtocol.Utility.TimeScale
,
BrokeProtocol.Utility.PlayerRecords
,
BrokeProtocol.Utility.BanRecords
,
BrokeProtocol.Utility.VoteStart
,
BrokeProtocol.Utility.Kick
,
BrokeProtocol.Utility.Ban
,
BrokeProtocol.Utility.BanAccount
,
BrokeProtocol.Utility.DeleteAccount
,
BrokeProtocol.Utility.UnbanIP
,
BrokeProtocol.Utility.Restrain
,
BrokeProtocol.Utility.Teleport
,
BrokeProtocol.Utility.Summon
,
BrokeProtocol.Utility.RemoveJob
,
BrokeProtocol.Utility.Heal
,
BrokeProtocol.Utility.Spectate
,
BrokeProtocol.Utility.StopServer
,
BrokeProtocol.Utility.GodMode
,
BrokeProtocol.Utility.MaxSpeed
,
BrokeProtocol.Utility.TimeLeft
,
BrokeProtocol.Utility.Channel
,
BrokeProtocol.Utility.VideoStop
,
BrokeProtocol.Utility.VideoDefault
,
BrokeProtocol.Utility.VideoCustom
}
enum
BrokeProtocol.Utility.UnderbarrelSetting
{
BrokeProtocol.Utility.Default
,
BrokeProtocol.Utility.Enabled
,
BrokeProtocol.Utility.Disabled
}
enum
BrokeProtocol.Utility.ButtonIndex
{
BrokeProtocol.Utility.Door
,
BrokeProtocol.Utility.Processor
,
BrokeProtocol.Utility.ProcessButton
,
BrokeProtocol.Utility.Equipable
,
BrokeProtocol.Utility.Attachment
,
BrokeProtocol.Utility.Furniture
,
BrokeProtocol.Utility.ControlButton
,
BrokeProtocol.Utility.Apartment
,
BrokeProtocol.Utility.Item
,
BrokeProtocol.Utility.Consumable
,
BrokeProtocol.Utility.Entity
,
BrokeProtocol.Utility.Mountable
,
BrokeProtocol.Utility.Vault
,
BrokeProtocol.Utility.Transport
,
BrokeProtocol.Utility.ServerButton
,
BrokeProtocol.Utility.Wearable
,
BrokeProtocol.Utility.PlayerButton
,
BrokeProtocol.Utility.AppContactButton
,
BrokeProtocol.Utility.Player
,
BrokeProtocol.Utility.ActionMenu
,
BrokeProtocol.Utility.PlayerRecord
,
BrokeProtocol.Utility.BanRecord
,
BrokeProtocol.Utility.Explosion
,
BrokeProtocol.Utility.HackingButton
,
BrokeProtocol.Utility.CrackingButton
,
BrokeProtocol.Utility.TextDisplay
}
enum
BrokeProtocol.Utility.ChatMode
: byte {
BrokeProtocol.Utility.Public
,
BrokeProtocol.Utility.Job
,
BrokeProtocol.Utility.Channel
}
enum
BrokeProtocol.Utility.MobileButtonType
{
BrokeProtocol.Utility.Single
,
BrokeProtocol.Utility.Repeat
,
BrokeProtocol.Utility.Toggle
}
enum
BrokeProtocol.Utility.InputType
{
BrokeProtocol.Utility.Fire
,
BrokeProtocol.Utility.FireStatic
,
BrokeProtocol.Utility.Zoom
,
BrokeProtocol.Utility.Use1
,
BrokeProtocol.Utility.Use2
,
BrokeProtocol.Utility.Forward
,
BrokeProtocol.Utility.Backward
,
BrokeProtocol.Utility.YawLeft
,
BrokeProtocol.Utility.YawRight
,
BrokeProtocol.Utility.Left
,
BrokeProtocol.Utility.Right
,
BrokeProtocol.Utility.Jump
,
BrokeProtocol.Utility.Slow
,
BrokeProtocol.Utility.Fast
,
BrokeProtocol.Utility.Crouch
,
BrokeProtocol.Utility.Drop
,
BrokeProtocol.Utility.Equipment1
,
BrokeProtocol.Utility.Equipment2
,
BrokeProtocol.Utility.Equipment3
,
BrokeProtocol.Utility.Equipment4
,
BrokeProtocol.Utility.Hands
,
BrokeProtocol.Utility.Surrender
,
BrokeProtocol.Utility.Point
,
BrokeProtocol.Utility.Alert
,
BrokeProtocol.Utility.Reload
,
BrokeProtocol.Utility.AltFire
,
BrokeProtocol.Utility.ChatMode
,
BrokeProtocol.Utility.ChatGlobal
,
BrokeProtocol.Utility.ChatLocal
,
BrokeProtocol.Utility.ChatVoice
,
BrokeProtocol.Utility.ChatHistory
,
BrokeProtocol.Utility.PlayerList
,
BrokeProtocol.Utility.CycleCamera
,
BrokeProtocol.Utility.Map
,
BrokeProtocol.Utility.CameraUp
,
BrokeProtocol.Utility.CameraDown
,
BrokeProtocol.Utility.CameraLeft
,
BrokeProtocol.Utility.CameraRight
,
BrokeProtocol.Utility.CameraIn
,
BrokeProtocol.Utility.CameraOut
,
BrokeProtocol.Utility.CameraZoomIn
,
BrokeProtocol.Utility.CameraZoomOut
,
BrokeProtocol.Utility.Screenshot
,
BrokeProtocol.Utility.ToggleHUD
,
BrokeProtocol.Utility.ToggleInterface
,
BrokeProtocol.Utility.ToggleCursor
,
BrokeProtocol.Utility.Cancel
}
enum
BrokeProtocol.Utility.MouseButton
{
BrokeProtocol.Utility.None
,
BrokeProtocol.Utility.Left
,
BrokeProtocol.Utility.Right
,
BrokeProtocol.Utility.Middle
}
enum
BrokeProtocol.Utility.CameraMode
{
BrokeProtocol.Utility.FirstPerson
,
BrokeProtocol.Utility.ThirdPerson
,
BrokeProtocol.Utility.Static
,
BrokeProtocol.Utility.Count
}