◆ Equals()
override bool BrokeProtocol.Utility.Jobs.Job.Equals |
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object | obj | ) |
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◆ GetBestJobEquipable()
virtual ShUsable BrokeProtocol.Utility.Jobs.Job.GetBestJobEquipable |
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◆ GetHashCode()
override int BrokeProtocol.Utility.Jobs.Job.GetHashCode |
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◆ GetSpawnRate()
virtual float BrokeProtocol.Utility.Jobs.Job.GetSpawnRate |
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◆ Initialize()
void BrokeProtocol.Utility.Jobs.Job.Initialize |
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ShPlayer | player, |
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JobInfo | info ) |
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inline |
◆ IsValidTarget()
virtual bool BrokeProtocol.Utility.Jobs.Job.IsValidTarget |
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ShPlayer | chaser | ) |
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◆ MessageAllEmployees()
void BrokeProtocol.Utility.Jobs.Job.MessageAllEmployees |
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string | message | ) |
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◆ OnDamageEntity()
virtual void BrokeProtocol.Utility.Jobs.Job.OnDamageEntity |
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ShEntity | damaged | ) |
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inlinevirtual |
◆ OnDestroyEntity()
virtual void BrokeProtocol.Utility.Jobs.Job.OnDestroyEntity |
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ShEntity | destroyed | ) |
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inlinevirtual |
◆ OnDie()
virtual void BrokeProtocol.Utility.Jobs.Job.OnDie |
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inlinevirtual |
◆ OnHealEntity()
virtual void BrokeProtocol.Utility.Jobs.Job.OnHealEntity |
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ShEntity | entity | ) |
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inlinevirtual |
◆ OnOptionMenuAction()
virtual void BrokeProtocol.Utility.Jobs.Job.OnOptionMenuAction |
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int | targetID, |
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string | id, |
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string | optionID, |
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string | actionID ) |
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inlinevirtual |
◆ OnRevivePlayer()
virtual void BrokeProtocol.Utility.Jobs.Job.OnRevivePlayer |
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ShPlayer | player | ) |
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inlinevirtual |
◆ OnSpawn()
virtual void BrokeProtocol.Utility.Jobs.Job.OnSpawn |
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inlinevirtual |
◆ operator!=()
static bool BrokeProtocol.Utility.Jobs.Job.operator!= |
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Job | v1, |
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Job | v2 ) |
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◆ operator==()
static bool BrokeProtocol.Utility.Jobs.Job.operator== |
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Job | v1, |
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Job | v2 ) |
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◆ RemoveJob()
virtual void BrokeProtocol.Utility.Jobs.Job.RemoveJob |
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◆ ResetJob()
virtual void BrokeProtocol.Utility.Jobs.Job.ResetJob |
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inlinevirtual |
◆ ResetJobAI()
virtual void BrokeProtocol.Utility.Jobs.Job.ResetJobAI |
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inlinevirtual |
◆ SetJob()
virtual void BrokeProtocol.Utility.Jobs.Job.SetJob |
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◆ info
JobInfo BrokeProtocol.Utility.Jobs.Job.info |
◆ player
ShPlayer BrokeProtocol.Utility.Jobs.Job.player |
The documentation for this class was generated from the following file: