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Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Attributes | |
| HashSet< ServerAddress > | favorites = new() |
| List< ServerAddress > | history = new() |
| HashSet<ServerAddress> BrokeProtocol.Utility.PersistentSettings.favorites = new() |
| List<ServerAddress> BrokeProtocol.Utility.PersistentSettings.history = new() |