◆ announcements
◆ database
◆ dayLength
float BrokeProtocol.Utility.Settings.dayLength = SceneManager.defaultDayLength |
◆ difficulty
float BrokeProtocol.Utility.Settings.difficulty = 0.5f |
◆ hostName
string BrokeProtocol.Utility.Settings.hostName = string.Empty |
◆ map
string BrokeProtocol.Utility.Settings.map = "Default" |
◆ maxTransferRate
uint BrokeProtocol.Utility.Settings.maxTransferRate = 1000000 |
◆ navMesh
bool BrokeProtocol.Utility.Settings.navMesh = true |
◆ players
int BrokeProtocol.Utility.Settings.players = 32 |
◆ port
ushort BrokeProtocol.Utility.Settings.port = 5557 |
◆ serverName
string BrokeProtocol.Utility.Settings.serverName = "Unconfigured Server" |
◆ startItems
ItemOption [] BrokeProtocol.Utility.Settings.startItems |
Initial value:= new[]
{
new ItemOption
{
itemName = "Money",
chance = 1f,
minCount = 1000,
maxCount = 1000
},
{
itemName = "SmartPhone1",
chance = 1f,
minCount = 1,
maxCount = 1
}
}
Definition ExportTypes.cs:84
◆ timeLimit
float BrokeProtocol.Utility.Settings.timeLimit = 24f * 60f * 60f |
◆ url
string BrokeProtocol.Utility.Settings.url = string.Empty |
◆ whitelist
bool BrokeProtocol.Utility.Settings.whitelist = false |
The documentation for this class was generated from the following file: