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Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
| Node (int ID, List< int > children) | |
Public Attributes | |
| int | ID |
| List< int > | children |
| List< int > | modelIDs = new() |
| int3 | position |
| Rotation3x3 | rotation = Rotation3x3.identity |
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inline |
| List<int> BrokeProtocol.Utility.Voxels.Node.children |
| int BrokeProtocol.Utility.Voxels.Node.ID |
| List<int> BrokeProtocol.Utility.Voxels.Node.modelIDs = new() |
| int3 BrokeProtocol.Utility.Voxels.Node.position |
| Rotation3x3 BrokeProtocol.Utility.Voxels.Node.rotation = Rotation3x3.identity |