Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Public Member Functions | |
Node (int ID, List< int > children) | |
Public Attributes | |
int | ID |
List< int > | children |
List< int > | modelIDs = new() |
int3 | position |
Rotation3x3 | rotation = Rotation3x3.identity |
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inline |
List<int> BrokeProtocol.Utility.Voxels.Node.children |
int BrokeProtocol.Utility.Voxels.Node.ID |
List<int> BrokeProtocol.Utility.Voxels.Node.modelIDs = new() |
int3 BrokeProtocol.Utility.Voxels.Node.position |
Rotation3x3 BrokeProtocol.Utility.Voxels.Node.rotation = Rotation3x3.identity |