Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Public Member Functions | Public Attributes | List of all members
BrokeProtocol.Utility.Voxels.Node Class Reference

Public Member Functions

 Node (int ID, List< int > children)
 

Public Attributes

int ID
 
List< int > children
 
List< int > modelIDs = new()
 
int3 position
 
Rotation3x3 rotation = Rotation3x3.identity
 

Constructor & Destructor Documentation

◆ Node()

BrokeProtocol.Utility.Voxels.Node.Node ( int ID,
List< int > children )
inline

Member Data Documentation

◆ children

List<int> BrokeProtocol.Utility.Voxels.Node.children

◆ ID

int BrokeProtocol.Utility.Voxels.Node.ID

◆ modelIDs

List<int> BrokeProtocol.Utility.Voxels.Node.modelIDs = new()

◆ position

int3 BrokeProtocol.Utility.Voxels.Node.position

◆ rotation

Rotation3x3 BrokeProtocol.Utility.Voxels.Node.rotation = Rotation3x3.identity

The documentation for this class was generated from the following file: