Broke Protocol Game API Reference
1.39
Code reference for server and client scripting
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Here is a list of all properties with links to the classes they belong to:
- a -
ActiveWeapon :
BrokeProtocol.Entities.ShPlayer
AllowHUD :
BrokeProtocol.Managers.ClManager
AmmoItem :
BrokeProtocol.Entities.ShItem
,
BrokeProtocol.Entities.ShMountable
AmmoString :
BrokeProtocol.Entities.ShGun
,
BrokeProtocol.Entities.ShItem
AmmoTotal :
BrokeProtocol.Entities.ShMountable
Amount :
BrokeProtocol.LiteDB.InjurySave
Apartments :
BrokeProtocol.LiteDB.Character
AppBlocked :
BrokeProtocol.LiteDB.Persistent
AppCalls :
BrokeProtocol.LiteDB.Persistent
AppContacts :
BrokeProtocol.LiteDB.Persistent
AppMessages :
BrokeProtocol.LiteDB.Persistent
AppTransactions :
BrokeProtocol.LiteDB.Character
AssetBundles :
BrokeProtocol.Utility.Networking.ServerData
Attachments :
BrokeProtocol.LiteDB.BindingSave
,
BrokeProtocol.LiteDB.Character
AttachmentType :
BrokeProtocol.Entities.ShAttachment
,
BrokeProtocol.Entities.ShMuzzle
,
BrokeProtocol.Entities.ShSight
,
BrokeProtocol.Entities.ShUnderbarrel
AudioBounds :
BrokeProtocol.Entities.AudioPlayer