Broke Protocol Game API Reference  1.39
Code reference for server and client scripting
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Classes | Public Member Functions | Public Attributes | List of all members
BrokeProtocol.Utility.VisNode Struct Reference

Classes

class  Comparer
 

Public Member Functions

 VisNode (int tileX, int tileZ, int tileNodeIndex, int graphNodeIndex, Vector3 delta)
 

Public Attributes

readonly int tileX
 
readonly int tileZ
 
readonly int tileNodeIndex
 
readonly int graphNodeIndex
 
readonly Vector3 delta
 

Constructor & Destructor Documentation

◆ VisNode()

BrokeProtocol.Utility.VisNode.VisNode ( int tileX,
int tileZ,
int tileNodeIndex,
int graphNodeIndex,
Vector3 delta )
inline

Member Data Documentation

◆ delta

readonly Vector3 BrokeProtocol.Utility.VisNode.delta

◆ graphNodeIndex

readonly int BrokeProtocol.Utility.VisNode.graphNodeIndex

◆ tileNodeIndex

readonly int BrokeProtocol.Utility.VisNode.tileNodeIndex

◆ tileX

readonly int BrokeProtocol.Utility.VisNode.tileX

◆ tileZ

readonly int BrokeProtocol.Utility.VisNode.tileZ

The documentation for this struct was generated from the following file: